GuardianReaper0
New member
Currently, for 7.62, .44, and 9mm ammo there exists 3 ammo types:
- Standard, what you find the most of, does normal damage, is used most of the time.
- HighPower (HP), really only get this from traders and crafting, does only 3 extra damage, and is rarely used.
- Armor Piercing (AP), again you really only get this from traders and crafting, does 6 extra damage and 50% armor penetration.
AP is really the only thing worth spending the extra dukes or materials on.
SUGGESTION:
Change the HP ammo to HollowPoint instead, give it the same 6 damage increase as AP, but make it 50% more effective against UNarmored targets.
(If needed for balancing the damage to armored targets could be further decreased beyond that of normal.)
This would bring a lot better balance to the ammunitions and make it worthwhile to actually spend the supplies to get HollowPoints!
- Standard, what you find the most of, does normal damage, is used most of the time.
- HighPower (HP), really only get this from traders and crafting, does only 3 extra damage, and is rarely used.
- Armor Piercing (AP), again you really only get this from traders and crafting, does 6 extra damage and 50% armor penetration.
AP is really the only thing worth spending the extra dukes or materials on.
SUGGESTION:
Change the HP ammo to HollowPoint instead, give it the same 6 damage increase as AP, but make it 50% more effective against UNarmored targets.
(If needed for balancing the damage to armored targets could be further decreased beyond that of normal.)
This would bring a lot better balance to the ammunitions and make it worthwhile to actually spend the supplies to get HollowPoints!
Last edited by a moderator: