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How to trigger explosions from a button?

In
Code:
remnant_skyscraper_03
there is a button that triggers multiple explosions. After examining the prefab and the XML file I can see that the button triggers a sleeper volume, and the sleeper volume has a script that triggers a bunch of burning barrels.
I can see the trigger number on the burning barrels, but how do I assign a trigger number to a burning barrel? I haven't found anything in the Creative Menu that's helpful, and copying the barrel from
Code:
remnant_skyscraper_03
into my own prefab only copies the barrel, not the associated trigger.

How is the magic of this "demolition" accomplished?
 
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