A adrian New member May 11, 2021 #1 I am trying to make a zombie that can only be damaged by melee attacks. Is it possible?
Gazz Fun Pimps Staff May 11, 2021 #2 As a mod / buff, yes. If you greatly decrease the entityDamage passive, tagged for ranged and explosives then those damage types will do at most 1 point of damage.
As a mod / buff, yes. If you greatly decrease the entityDamage passive, tagged for ranged and explosives then those damage types will do at most 1 point of damage.
A adrian New member May 11, 2021 #3 Gazz said: As a mod / buff, yes. If you greatly decrease the entityDamage passive, tagged for ranged and explosives then those damage types will do at most 1 point of damage. Click to expand... I tried copying the wrestler effect buff from Snufkin's mod which reduces entity damage and increases melee damage but I can't get it to work. Can I see a sample code on how to implement it? Thanks!
Gazz said: As a mod / buff, yes. If you greatly decrease the entityDamage passive, tagged for ranged and explosives then those damage types will do at most 1 point of damage. Click to expand... I tried copying the wrestler effect buff from Snufkin's mod which reduces entity damage and increases melee damage but I can't get it to work. Can I see a sample code on how to implement it? Thanks!