• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

How to make zombies immune to ranged attacks and only vulnerable to melee damage?

As a mod / buff, yes.

If you greatly decrease the entityDamage passive, tagged for ranged and explosives then those damage types will do at most 1 point of damage.

 
As a mod / buff, yes.

If you greatly decrease the entityDamage passive, tagged for ranged and explosives then those damage types will do at most 1 point of damage.


I tried copying the wrestler effect buff from Snufkin's mod which reduces entity damage and increases melee damage but I can't get it to work. 

Can I see a sample code on how to implement it? Thanks!

 
Back
Top