How far have you gone this playthrough?

My thing is, I go with electrical items as early as I can on my temp base.
That doesn't sound like a difference really, I do too; often times have a functional fence at my first horde (7hours in). Purchased parts; if it's the last thing I need, Mmmaybe a wrenched engine. Usually not needed, either I've found one or can't find the rest of the setup.

I do not think I did a quest until after maybe day 80 to be honest. Its all base building with me.
I used to be in that boat, but the game insists on making everything harder if you skip the loop. At some point, I just went, "Fine, ■■■■ it. Want me to quest that bad, I'll start speed-running the game." Brought me quite a few short games and a disdain for the design :P
 
Wow, this thread is turning into a very active (and educational --- for me at least) thread.

Weapon wise, I have so far used the gathering tools, bows/knives, and now spears. I have seen my friend use wire cutters and make use of generators and battery banks, powering up his blade traps. I just use spike traps.

I've had the game now for just over 2 years,, and Have never really gone past tier 3 quests, and from watching my friend being sent hither and yon (always over a klick away, it seems like), I just lose interest in the diminishing returns at higher levels. One quest/visit to the trader works for me at first, but not later on, what with no way to increase the number of quests I can 'take' at one time.

Content wise, my friend has been everywhere, done everything, and there is nothing new for him anymore. For me, I can still look forward to those higher tier PoI's, if I get bored. I'm still having fun right now, and Horde Night every night works wonders, getting my guy to 300th level.

Day 39, 0807 hrs...
 
At this point I'm wondering if people just stick to their weapons from start or have a different specialism at start that changes after a few levels?
Personaly I found the boneknife I always have on me to skin animals from early levels still effective when getting ambushed later on while on the other hand I changed from early spear to M60 for hordenights.
 
At this point I'm wondering if people just stick to their weapons from start or have a different specialism at start that changes after a few levels?
Personaly I found the boneknife I always have on me to skin animals from early levels still effective when getting ambushed later on while on the other hand I changed from early spear to M60 for hordenights.
I know the improved knives are slower attack, any other reason not to upgrade to hunting knife/machette?
 
Content wise, my friend has been everywhere, done everything, and there is nothing new for him anymore. For me, I can still look forward to those higher tier PoI's, if I get bored. I'm still having fun right now, and Horde Night every night works wonders, getting my guy to 300th level.
Dishong Tower is a fun POI to explore, so is the Hospital POI that I have not found in 1.4 for some reason. I have yet to enter a level 5 POI. Usually takes to much time and I am always doing something else. I did found out that the Electric Power POI has a boatload of wrenchable items that produce about 1500 electric parts which is worth more than 10,000 at a trader and is not too infested.
I know the improved knives are slower attack, any other reason not to upgrade to hunting knife/machette?
I have no clue on that. I have a hunting knife now and I don't use it often. When I kill a zombie dog I just use my steel axe as I do not think the knife will produce much more hide and bones than the knife.

As a side note: I was hoping someone would say "I had an Amiga too". The greatest game PC of the late 80s early 90s!
 
I remember collecting commodore 64's, with no idea how I was going to network them together, ended up with 7 of those, and 2 commodore 128's as well. And I thought I was bad ■■■, lol.
 
All the melee guys here. I always prefer any type of ranged weapon. I did use the spear early on but I really pumped points in things like:

Salvage Operations (when I get a wrench)
Miner 69’er
Mother Lode
Advanced Engineering

I know it does not help early bloodmoon, but my early bases usually do OK. It is of course always a bummer early game to figure out where to put points. Do you put points into the ones above knowing they will help a lot later on in game or do you just use combat perks to help bloodmoons.

My suggestion is to build a small horde base that is a set of walls with a ceiling and have a window like space on the sides to use your spears or guns or whatever. As soon as you can use concrete on the small base you will be OK for the first 5 bloodmoons, just keep a repair tool in your belt. Later on you really should get base defense items like electric fences, lots of spike traps and if you can some sort of a turret, also usually by this time you should have better than pipe ranged weapons as well.

Other than that if you do a lot of quests early on then I guess all the combat perks are the ones to put points into. I usually just scavenge and start building my first primitive base at about day 5.

But I am sure we all have our own preference for early game survival.
I almost never put anything in Advanced Engineering. I only put points into the mining perks in the mid game. I just don't have much need for mining before then, so there's no need to rush those. I'll start with a couple points in Spear Mastery and Parkour. After that, it is just whatever I feel like in a given game. Sometimes I'll work on Gunslinger early and other times not until the second bloodmoon. The same for the sniper perk.

As far as horde bases go, it's rare that I use electric fences or barbed wire fences. Spike traps (wooden only) are maybe 50/50. Sometimes I will add them and other times I don't bother. I'll add SMG and/or shotgun turrets and blade traps and a sledgehammer turret and maybe even a junk turret behind me to handle vultures so I don't have to. But most of the kills are from my sniper rifle and not from any kind of trap.
 
I've had the game now for just over 2 years,, and Have never really gone past tier 3 quests, and from watching my friend being sent hither and yon (always over a klick away, it seems like), I just lose interest in the diminishing returns at higher levels. One quest/visit to the trader works for me at first, but not later on, what with no way to increase the number of quests I can 'take' at one time.
It's really up to you whether or not to do quests. No quest rewards other than for tier completion are really all that significant. The magazine bundles can certainly speed things up and depending on your needs, some of the other rewards can be nice, but in general, the rewards aren't that significant anymore. But I'd still recommend doing the higher tier POI even if you're not doing quests in them. There are some really amazing higher tier POI in the game. It would be a shame not to experience them.

As far as the distance to quests, keep in mind that you have a vehicle by then. And usually a faster one (motorcycle, 4x4, or gyrocopter). Consider the time it takes to run to quests that are 200-300m away before you have a bike. Then consider the time to drive 1-2km on a motorcycle or other fast vehicle. It really isn't much different. I know you sometimes have quests that are 4km or more away, but you usually can get even tier 5 quests that are within 2km as long as you're not in the center of the forest with no other nearby biomes.

At this point I'm wondering if people just stick to their weapons from start or have a different specialism at start that changes after a few levels?
Personaly I found the boneknife I always have on me to skin animals from early levels still effective when getting ambushed later on while on the other hand I changed from early spear to M60 for hordenights.
I use the same melee weapon start to finish every game. Ranged starts with a pistol and evolves to a desert vulture (still a handgun) and a sniper rifle for horde nights. I rarely use any other rifles, so I go from handgun to rifle only mid to late game.
 
Naw, the greatest of the 90's is the one I built in 1995. :).
Before Doom of course. I was never impressed with Wolfenstein 3D, but the PC owned the market after that came out. I was talking about 1987-1992 or so. Could have done better if Commodore knew what they were doing. I mean "Dungeon Master" in 87 was too awesome, and is what I bought the Amiga for.

I never built my own PC until about 2005. It was a Pentium 4 that overheated so much I had to put a massive heatsink/fan in it and put fans on the side panel. I really had no Idea what I was doing at the time. I also bought an under-powered power supply and had to fix that too. After about 2010 It was all second nature.
I remember collecting commodore 64's, with no idea how I was going to network them together, ended up with 7 of those, and 2 commodore 128's as well. And I thought I was bad ■■■, lol.
Yeah my first PC was a C64 and I thought it was awesome too.
I almost never put anything in Advanced Engineering. I only put points into the mining perks in the mid game. I just don't have much need for mining before then, so there's no need to rush those. I'll start with a couple points in Spear Mastery and Parkour. After that, it is just whatever I feel like in a given game. Sometimes I'll work on Gunslinger early and other times not until the second bloodmoon. The same for the sniper perk.
The thing with me is getting building materials early on. I had 1 & 1/2 gun safes full of 1000 buckets of concrete at about level 50 or something. That's about 100 buckets in total. Its how I get to start on my main base. Still if you build a decent temp base you need a lot of concrete and also some steel eventually.

I have no idea how many blocks of concrete I have in my base now, but the foundation is 80 x 80 x 2 so that's 12,800 concrete blocks with steel where the walls go which is 128 buckets of 1000 concrete. That is a lot of stone to mine. So I get started with resource gathering perks as soon as I can.

As far as advanced engineering, it was a while till I added many points to it. I figured If I could not build a workbench or forge yet I do not need advanced engineering yet either.

It's crazy now but I almost have every perk in every category now. Just some melee weapon perks I never bothered with. So its kind of pointless to gain levels anymore, other than saying "hey I am level 220" or something, I don't know.
 
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The thing with me is getting building materials early on. I had 1 & 1/2 gun safes full of 1000 buckets of concrete at about level 50 or something. That's about 100 buckets in total. Its how I get to start on my main base. Still if you build a decent temp base you need a lot of concrete and also some steel eventually.

I have no idea how many blocks of concrete I have in my base now, but the foundation is 80 x 80 x 2 so that's 12,800 concrete blocks with steel where the walls go which is 128 buckets of 1000 concrete. That is a lot of stone to mine. So I get started with resource gathering perks as soon as I can.

As far as advanced engineering, it was a while till I added many points to it. I figured If I could not build a workbench or forge yet I do not need advanced engineering yet either.

It's crazy now but I almost have every perk in every category now. Just some melee weapon perks I never bothered with. So its kind of pointless to gain levels anymore, other than saying "hey I am level 220" or something, I don't know.
A temp base doesn't need anything more than wood or cobblestone. It's a temp base. And even a permanent base really doesn't need more than cobblestone or concrete if it isn't your horde base. Your base is rarely attacked and as long as you go out to kill enemies when you hear them arrive, they won't get more than a few hits on your base before you kill them. My main base stays cobblestone until after about week 2 on 2 hour days. The horde base gets upgraded first and the main base is just an afterthought that eventually goes to concrete. If it ever goes to steel, it is just because we have extra steel and not for any actual defense.

80x80 is rather large, but there isn't anything wrong with that. If you want a really large base, it is fine. I sometimes make larger bases myself. But it's not something I worry about in the early game. It's easy enough to expand or build a new larger base later rather than trying to gather a ton of resources early. So I never need to worry about mining perks until at least mid game and advanced engineering just isn't any value to me at any point of the game. Sure, it has benefits, but they just aren't important to me. Other perks have more value for me.

If you play long enough, you'll get points everywhere. At that point, I don't normally keep playing because there's no reason to since you have everything. I'll just start a new game.
 
A temp base doesn't need anything more than wood or cobblestone. It's a temp base. And even a permanent base really doesn't need more than cobblestone or concrete if it isn't your horde base. Your base is rarely attacked and as long as you go out to kill enemies when you hear them arrive, they won't get more than a few hits on your base before you kill them. My main base stays cobblestone until after about week 2 on 2 hour days. The horde base gets upgraded first and the main base is just an afterthought that eventually goes to concrete. If it ever goes to steel, it is just because we have extra steel and not for any actual defense.
My temp base and my final base are horde base and main base. I keep my items in the middle and put a lot of walls up to keep my things safe. The super early base is just a horde base and I usually keep my things in a cabin or house I modified. I just start to upgrade the temp base to hold all my things too. I just finished moving from my previous base to my new base a couple of days ago on day 200 or something.

I wish I could upload a YouTube video that has the fan mission I made for Thief 3, but I will just say I do things large and elaborate in level editors and now 7 Days to Die, without uploading a video of a game that is not 7 Days to Die.

I am almost finished with the landing pad top part of the base now and that will complete it. I will post a video of the whole base after that and you can see what I am moaning about. I wanted it to be better than any of the other bases I have made in previous versions of 7 Days to Die., and I did and I am very proud of it this time.

[

Yeah it is not something new. I had hundreds of turrets that I had no where near the ammo for. I loved the cone spikes though, those were cool. I cannot remember how in gods name I managed to make so many steel blocks to be honest.

Pure crazy overkill! A couple of good things about it are that 1) I never use the creative menu for anything, and 2) at least It is not one of those AFK base or AFK horde base. I still stay and fight from my towers. Although they never get too far even on 64 spawn bloodmoon even after bloodmoon #26 with 200% more damage from bloodmoon zeds.

We all have our personal ways to play the game I guess. As I said before It really only matters what you enjoy in game, because if you are not enjoying what you are doing in game, there's no reason to play. If the FPs get rid of tower defense, my main love of the game, I may just quit paying all together.

I have to admit though my base ideas are pretty much done. I cannot think of another base in a new playthrough, even years from now. This will be my last massive base for a very long time.
 
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When I kill a zombie dog I just use my steel axe as I do not think the knife will produce much more hide and bones than the knife.
When cutting up a carcass with an axe, you get 75% of what you could get with a knife or steel knuckles. But at late levels, this doesn't really matter.
 
Well, everyone plays very differently; I generally put the first 4 points into a melee weapon 2/5. The optimal one on D1 is sledges, stats-wise it's the same as a baseball bat - on D1. But anything will do the job just fine. Often I go straight for 3/5, but I might grab a few other things depending if I have goals. Like the first points in cardio, pack mule etc.
We really do play very differently. I put my first points into farming, then 1 point into cooking. Then I put it into the weapon I'm going to use.
 
I put my first points into farming, then 1 point into cooking.
Ye, those are tempting; but unless I'm about to pick flowers for a D3 crucible, I don't really need to pick plants before I can even cook them. Cooking, mainly saves some wood; grabbing a few more trees isn't going to kill me, zeds might :)
 
Ye, those are tempting; but unless I'm about to pick flowers for a D3 crucible, I don't really need to pick plants before I can even cook them. Cooking, mainly saves some wood; grabbing a few more trees isn't going to kill me, zeds might :)
Wood doesn't matter; what matters is the magazine drop rate and the number of eggs in nests. I noticed that without a cooking point, magazines drop very rarely in kitchen cabinets; even one cooking point significantly increases their number. The same goes for the eggs I eat early in the game. I think the same is clear with farming: I want to start growing what I need as quickly as possible and not think about looking for food.
 
I noticed that without a cooking point, magazines drop very rarely in kitchen cabinets; even one cooking point significantly increases their number. The same goes for the eggs I eat early in the game.
Yeh, the increases are big; but I'm not starving even without them. At worst I'll eat a few cans, but mostly it's a diet of chicken and bacon for me.
 
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