• If you have a mod, tool or prefab, please use the Resources section. Click Mods at the top of the forums.

Home Depot Mod

Do you know the coords for the Navezgane map? I'm driving around & can't find it (I could just be having a moment....)

 
Do you know the coords for the Navezgane map? I'm driving around & can't find it (I could just be having a moment....)
Are you asking about coords for a Home Depot POI/Prefab??

There isn't one.

This mod doesn't add anything to maps or world files, it works equally well in Navezgane as it does with a generated world.

I created a prefab just for generating screenshots. By request it is there to download on GitHub for those who know how to use/import the prefabs. But, the modlet itself doesn't physically change anything in your world.

 
I may be wrong but there appears to be a weird bug with purchasing bicycles, at least. The trader indicated he had one, I bought one, the original didn't disappear off his list and was available again. Only after I bought it twice did it disappear from his inventory. I noticed the config file said something about a duplication error, was this it?

 
The vehicles do definitely have duplication issues, though this is the first i've heard of this particular one. I reasonably sure it isn't directly mod related.

 
Added in v1.4:

FINAL Alpha 17 version.

Added repair materials for cntBookcaseEmpty, and cntMunitionsBox.

Fixed Brass harvest from pipeSmallWallValve. To match pipeSmallValve.

Added Brass harvest from Brass Table Lamp (deskLampLight).

Added Brass Doorknob drop from destroying House doors with brass handles.

 
Is there an A18 version yet? Is there gonna be? I like your Home Depot mod and kinda got used to having it around, heh.

 
Yes, there will be for sure. I'm digging through and trimming all the stuff Home Depot used to do that they include in A18, and reorganizing stuff a bit, hunting down the stuff they Hid from us in A18 that they didn't used to hide (like Barded Wire). And I'm looking at delivering the HomeDepot stuff in a set of 7 Books with a bonus for the set. If possible. It's not immediately around the corner, but it will come.

 
Yes, there will be for sure. I'm digging through and trimming all the stuff Home Depot used to do that they include in A18, and reorganizing stuff a bit, hunting down the stuff they Hid from us in A18 that they didn't used to hide (like Barded Wire). And I'm looking at delivering the HomeDepot stuff in a set of 7 Books with a bonus for the set. If possible. It's not immediately around the corner, but it will come.
YAY!

 
So looking forward to this mod! Might I make a small suggestion?

I can't believe no one has done it, maybe it's not an easy thing to do, but updated and new curtains would be so awesome!

Again, looking forward to this mod!

 
Sounds great, only thing I would change is messing with the vehicle perks/recipes. Seems kind of outside the scope of a decorations mod.

 
So any news on how the update for Home Depot mod is coming? I'm really missing it from my game, heh.

 
hi i use the texture part of your mod for prefabs... is it possible to get the controlpanel textures added to the paintbrush? @OrbitalBliss

 
Unfortunately, no. Those were some of the primary targets when digging for possible textures. Looks like they only exist as mesh textures for the models. Hopefully they change that.

 
Is this mod A18 compatible?
No, not yet, and probably not exactly soon.

Too much unpaid time spent fixing their stuff has worn on me, considering their general attitudes towards the modding community.

 
I raised a merge (pull) request against your GIT repo with fixes for A18. A couple recipes for Deco Pillars had to be commented out (I couldn't find it in Vanilla code for A18), one perk was changed, some models were updated, and empty can was removed from usage for filling with water. With the changes I've proposed in the pull request, the modlet loads with no errors. Enjoy!

https://github.com/OrbitalBliss/HOME_DEPOT_7D2D_MOD/pull/1

 
Back
Top