Hello,
i guess i'm not the only one that thinks the Perks need to be updated a bit...not their Stats....i think about the Costs
I explain it...
When i'm playing with my Friends im'm always the cook and farmer, i always need to use 6 lvl just to get that "job"...i would say they're kind of meant to be together...
I thought about maybe the Devs could "link" some skills together...and if one of them are learned, the other part gets a bit cheaper. Like you leveled Master Chef, then the Living off the Land should be (lets say) 1 Point cheaper for all of them (so instead of 6 levels in total, it would be just 5). With that Bundle you would target the Player that preferes staying in the base...
and then they could link another two skills together for the Explorer. I think it would make it a bit easier if one does these jobs and the other dont
i guess i'm not the only one that thinks the Perks need to be updated a bit...not their Stats....i think about the Costs
I explain it...
When i'm playing with my Friends im'm always the cook and farmer, i always need to use 6 lvl just to get that "job"...i would say they're kind of meant to be together...
I thought about maybe the Devs could "link" some skills together...and if one of them are learned, the other part gets a bit cheaper. Like you leveled Master Chef, then the Living off the Land should be (lets say) 1 Point cheaper for all of them (so instead of 6 levels in total, it would be just 5). With that Bundle you would target the Player that preferes staying in the base...
and then they could link another two skills together for the Explorer. I think it would make it a bit easier if one does these jobs and the other dont