Okay, fixed the lootlist (in theory, hadn't checked it) issue with the newer vehicles and changed the spawnblock material to Mcloth, which *should* make it so weak that the very presence of the vehicle spawning should break it. Assuming the vehicle is low enough to break it. I dunno. Like I said, this version is deprecated for a reason; the fun pimps in their infinite wisdom "fixed" the old missing trader bug by having it respawn should it ever disappear. And since I'm using the trader spawn block... =)Okay and thanks again.
So you did it in the end ....... nice oneGuppy's Shopping Go Karts
This modlet adds a purpose for the shopping cart you find sitting around; pick it up, and now it's a recipe requirement for the Shopping Go Kart. Drive that bad boy to the store, pick up some stuff, and go back home... mobile storage at its (not) finest!
[video=youtube_share;dGPcoiDpIQ4]
Ahh okay,....So, I had pushed out an update a while back that changed the material of the spawn block to cloth, which SHOULD be causing the vehicles to immediately destroy the spawn block when it spawns, but I'm thinking that the truck in particular is too high to actually touch the block.