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Guppy Mods - A21

I tryed it after I got home and the errors are the yellow warning type, everything still seems to work though :

2024-08-01T13:34:53 93.507 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:53 93.507 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head
2024-08-01T13:34:56 96.517 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head

 
I tryed it after I got home and the errors are the yellow warning type, everything still seems to work though :

2024-08-01T13:34:53 93.507 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:53 93.507 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head
2024-08-01T13:34:53 93.508 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:53 93.509 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head
2024-08-01T13:34:56 96.517 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:56 96.518 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_LArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_LLowerArm, path not found Hips/Spine/Spine1/Spine2/LeftShoulder/LeftArm/LeftForeArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_RArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_RLowerArm, path not found Hips/Spine/Spine1/Spine2/RightShoulder/RightArm/RightForeArm
2024-08-01T13:34:56 96.519 WRN PhysicsBodies EntityZombie, E_BP_Head, path not found Hips/Spine/Spine1/Spine2/Neck/Head
Yeah, this is what I meant, it doesn't seem to effect anything. but the errors come up often. 

 
On 1/30/2024 at 4:49 PM, Guppycur said:

Bestiary






...adds a Bestiary to the game.  On startup, you will have an additional book.  As you kill beasts, entries will be added to the book.  See the above youtube link for an example.  Works faster than the video, and we fixed a few things. 😃

Much much MUCH thanks to Mumpfy, as he put way more work into this than I did.

Sirillion for the idea, Telric for some xml, Stallionsden for testing, and anyone else who helped along the way.



Hey Guppycur, 
Is there any new thoughts, changes, ideas, etc for this particular modlet with regards to the current version of the game?
I had started using it early on to see if it would work and it was still activating and took it out after I remembered someone had made or incorporated this with their mod.
I could've sworn I saw it in this thread but not seeing it now. I know I downloaded but but... *shrugs* Still going through tons of old sorting folders looking for and re-RE-reorganizing, lol.

I know there has been a whirlwind of stuff going on since full release and some mods may have been forgotten or put on the backburner, just wanted to see if anything was going on with this little gem.

 
I'm not sure what you're asking me. :)
Lol, just if you had any other ideas or things going on with that modlet.
Additional mobs to write in? (thought I saw where some hadn't been finished for v1.0 yet)
Additional stats to write in?
Various info to add?
Possible bonuses to add in... "x" kills gives you a rank up vs this mob. You now deal an additional 0.05% damage vs these mobs (example).
Possible titles, badges, awards?
Possible story or quest intertwining - (example - kills could unlock a special quest or something of the like).
Really anything that would go along with this nice addition, and if you don't do you know of anyone else using the Bestiary for something like any of this?

 
Some people on my discord had some fixes, when I get around to updating to 1.0 I'll include them. 


I love your mod! Any ETA on when it'll be ready for v1.0?

I've seen that some are getting warning messages when trying to use it and you mentioned that there's a potential fix found by members of your Discord. Pardon my ignorance, but would you please link to your Discord? Thank you! :D

 
No new plans for the bestiary, other than updating it.

Check the tutorial section, pinned msgs, unofficial modding discord OR the first post here (I think) for a discord link. 

 
hey...I have to tell you something....about the Zombie mod....ZombieGuppyRadiated ...When i shoot him...I was stuck...the computer is stuck....what's wrong with that guy....?I have to remove that zombie... 

 
Last edited by a moderator:
Thank you @LordSoth01 I have seen Rebirth using Fire Mod but have not seen this effect. May be it's not happening anymore.
Yeah, looks like last one has it commented out in the buffs.xml

<!--<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" target="self" cvar="spawnOverrideguppyVultureBurnt" operation="set" value="0">
<requirement name="!HasBuff" buff="guppyIsOnFire"/>
<requirement name="!HasBuff" buff="buffIsOnFire"/>
<property name="Tags" value="vulture"/>
</triggered_effect>
<triggered_effect trigger="onSelfBuffUpdate" action="ModifyCVar" target="self" cvar="spawnOverrideguppyVultureBurnt" operation="set" value="1">
<requirement name="HasBuff" buff="guppyIsOnFire"/>
<requirement name="HasBuff" buff="buffIsOnFire"/>
<property name="Tags" value="vulture"/>
</triggered_effect> -->

I remember someone saying something or asking it to be turned off in the past.
Not sure if its bugged or not, but you can try uncommenting and see how it goes though.
Guppy would know for sure.

 
Last edited by a moderator:
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