Petite
New member
I'm trying something silly, I would like in my game to have transparent stairs. I got it but for some reason if I put it on a X material we can see through it on the asphalt no problem. I don't know if I'm doing something wrong. Hope the picture can help more than my english.
https://steamuserimages-a.akamaihd.net/ugc/955208910477872679/0E3B74436D61C10D2E340D36DD433FA5597D36DE/
https://steamuserimages-a.akamaihd.net/ugc/955208910477873218/A4E437FD7EAB4400B14930C3BDEF8A3289D1AE24/
<block id="2037" name="clearStairs">
<property name="CustomIcon" value="stainlessSteelStairs25"/>
<property name="Material" value="MglassBulletproof"/>
<property name="MaxDamage" value="5000"/>
<property name="Shape" value="New"/>
<property name="LightOpacity" value="10"/>
<property name="Mesh" value="transparent" />
<property name="Texture" value="285" />
<property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/>
<property name="UseGlobalUV" value="Global"/>
<property name="Clear Stairs"/>
<property name="ImposterExchange" value="imposterRamp" param1="77"/>
<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>
<drop event="Destroy" name="brokenGlass" count="1,4"/>
</block>
<block id="2038" name="clearStairs25CornerCNR">
<property name="CustomIcon" value="stainlessSteelStairs25CornerCNR"/>
<property name="Material" value="MglassBulletproof"/>
<property name="MaxDamage" value="5000"/>
<property name="Shape" value="New"/>
<property name="LightOpacity" value="10"/>
<property name="Mesh" value="transparent" />
<property name="Texture" value="285" />
<property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>
<drop event="Destroy" name="brokenGlass" count="1,4"/>
</block>
https://steamuserimages-a.akamaihd.net/ugc/955208910477872679/0E3B74436D61C10D2E340D36DD433FA5597D36DE/
https://steamuserimages-a.akamaihd.net/ugc/955208910477873218/A4E437FD7EAB4400B14930C3BDEF8A3289D1AE24/
<block id="2037" name="clearStairs">
<property name="CustomIcon" value="stainlessSteelStairs25"/>
<property name="Material" value="MglassBulletproof"/>
<property name="MaxDamage" value="5000"/>
<property name="Shape" value="New"/>
<property name="LightOpacity" value="10"/>
<property name="Mesh" value="transparent" />
<property name="Texture" value="285" />
<property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/>
<property name="UseGlobalUV" value="Global"/>
<property name="Clear Stairs"/>
<property name="ImposterExchange" value="imposterRamp" param1="77"/>
<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>
<drop event="Destroy" name="brokenGlass" count="1,4"/>
</block>
<block id="2038" name="clearStairs25CornerCNR">
<property name="CustomIcon" value="stainlessSteelStairs25CornerCNR"/>
<property name="Material" value="MglassBulletproof"/>
<property name="MaxDamage" value="5000"/>
<property name="Shape" value="New"/>
<property name="LightOpacity" value="10"/>
<property name="Mesh" value="transparent" />
<property name="Texture" value="285" />
<property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>
<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>
<drop event="Destroy" name="brokenGlass" count="1,4"/>
</block>