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Glass stairs

Petite

New member
I'm trying something silly, I would like in my game to have transparent stairs. I got it but for some reason if I put it on a X material we can see through it on the asphalt no problem. I don't know if I'm doing something wrong. Hope the picture can help more than my english.

https://steamuserimages-a.akamaihd.net/ugc/955208910477872679/0E3B74436D61C10D2E340D36DD433FA5597D36DE/

https://steamuserimages-a.akamaihd.net/ugc/955208910477873218/A4E437FD7EAB4400B14930C3BDEF8A3289D1AE24/

<block id="2037" name="clearStairs">

<property name="CustomIcon" value="stainlessSteelStairs25"/>

<property name="Material" value="MglassBulletproof"/>

<property name="MaxDamage" value="5000"/>

<property name="Shape" value="New"/>

<property name="LightOpacity" value="10"/>

<property name="Mesh" value="transparent" />

<property name="Texture" value="285" />

<property name="Model" value="StairsFilledVerticalUV"/> <property name="Place" value="TowardsPlacerInverted"/>

<property name="UseGlobalUV" value="Global"/>

<property name="Clear Stairs"/>

<property name="ImposterExchange" value="imposterRamp" param1="77"/>

<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>

<drop event="Destroy" name="brokenGlass" count="1,4"/>

</block>

<block id="2038" name="clearStairs25CornerCNR">

<property name="CustomIcon" value="stainlessSteelStairs25CornerCNR"/>

<property name="Material" value="MglassBulletproof"/>

<property name="MaxDamage" value="5000"/>

<property name="Shape" value="New"/>

<property name="LightOpacity" value="10"/>

<property name="Mesh" value="transparent" />

<property name="Texture" value="285" />

<property name="Model" value="stairs_filled_corner"/> <property name="Place" value="TowardsPlacerInverted"/>

<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>

<drop event="Destroy" name="brokenGlass" count="1,4"/>

</block>

 
Do other glass block shapes do the same thing or only with the stairs, to me it seems like an overlooked "bug" because glass stairs shapes have not been tested by the devs.

 
Blocks and terrain arent the same.

Even though that is the same asphalt texture, its a block (roof).

 
Nope my block and ramp are working fine.

https://steamuserimages-a.akamaihd.net/ugc/955208910478145426/F4777064F2D084DC3D322AC4C796415101F07555/

<block id="2035" name="clearRamp">

<property name="CustomIcon" value="glassShowerRamp"/>

<property name="Material" value="MglassBulletproof"/>

<property name="MaxDamage" value="10000"/>

<property name="Shape" value="New"/>

<property name="LightOpacity" value="10"/>

<property name="Mesh" value="transparent" />

<property name="Texture" value="285" />

<property name="Model" value="ramp_glass"/> <property name="Place" value="TowardsPlacerInverted"/>

<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>

<property name="EconomicValue" value="160"/>

<drop event="Destroy" name="brokenGlass" count="1,4"/>

</block>

<block id="2036" name="clearBlock">

<property name="CustomIcon" value="glassShowerBlock"/>

<property name="Material" value="MglassBulletproof"/>

<property name="MaxDamage" value="10000"/>

<property name="Shape" value="New"/>

<property name="LightOpacity" value="10"/>

<property name="Mesh" value="transparent" />

<property name="Texture" value="285" />

<property name="Model" value="cube_glass"/>

<property class="RepairItems"> <property name="silverNugget" value="1"/> </property>

<property name="EconomicValue" value="160"/>

<drop event="Destroy" name="brokenGlass" count="1,4"/>

</block>

 
...Sending help...

@Guppycur suggests the shape doesnt have a bottom plane.

 
Last edited by a moderator:
out of my depth/area now, Ive tagged 2 more knowledgeable people than I. They will see it eventually. They may or may not have a solution for you.

 
I have always wanted my 2 way mirror block back.

Is there anyway to make the clearblock paintable so you could paint the outside and still be able to look out through it

 
I think the vanilla block itself does not have a bottom, so unless you import custom stairs and change your mod to an sdx one, and texture IT glass, that this cannot be done.

 
I think the vanilla block itself does not have a bottom, so unless you import custom stairs and change your mod to an sdx one, and texture IT glass, that this cannot be done.
OK thanks.

 
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