Yeah the current Melee project is more of an RPG type thing. It was a goofball project more then a "serious" mod like Firearms is. Lots of elemental mod attachments. Basically went for the MMORPG style of weaponry. Lots of glowie stuff!
Looking at that code, makes me weep. But just yesterday I started redoing it a bit, getting localization all set up. Now to plan out something neat for it. Any ideas or suggestions? How do you envision melee weapons to be?
I was debating of doing a "Make it yourself" melee weapon. So imagine you start out with a basic hilt. Metal, Wood, Scrap? Basically different tiers (hilt is the handles btw). Now make the mods, attach various things to the hilts. Spikes, Nails, etc. Also various grips, we can even do long poles, short poles, split poles (to make something like a trident. Imagine a Trident, but with Shurkens at the end? That'd be awesome!).
I'd like to do something along those lines. I feel like just importing a bunch of basic weapons is meh. It can be so much better. So much more unique

Anyone can import a katana or thors hammer from sketchfab. But I'd like to create something, where you build thors hammer part by part. Make it truly unique to the player.