Feedback is needed, but what do you think so far...

WarMongerian

Refugee
This thread is for the tables I have worked on so far, and how to improve upon them. without further ado, here they are:

First, Perception table
Perception table.jpg
next, strength.
Strength table.jpg
Fortitude
Fortitude table.jpg
Agility
Agility tabel.jpg
Intellect
Intellect tabel.jpg
and last, the General tab
General tabel.jpg
A word about these tables the above images are taken from.

I tried to create a memory aid for when I started to use "Grandpa's fergettin elixor", and I kept fortetting things, and had no reference on where to spend my points, so i made these table so I could get point totals, and have a visual way of knowing, without the gam up and running, what I had wanted to spec into, at any given time/level/activity.

Each of the five attribute tables has the level of the attrib listed along the top, showing the per level cost. Should I instead show total cost, for each level? Leave it as is, or perhaps both?

Below the attrib, we have all the relater perk trees, and the tables show at what attrib level the perk trees unlock at. As far as I know, each one of these perk tree levels take just one point, unlike those on the last table.

I have bad eyesight, and so I needed to color code things, so that I could instantly see what was important to me and my own personal playstyle. To that end, I used Green to denote skill points I really wanted to have, red for those that would be nice to have, and purple to show those skills I don't need.

The last table is different, in that it isn't associated with a given attribute, and the levels here are not tied to single skill point investments.

What does everybody think, and how could I improve these?
 
Really, not one reply? What does everyone else do to keep track of things?
I don't. I just grab whatever I feel like at the time. I normally start each game the same way, but after that, it's just what I feel like. The perks really aren't that important. They are useful, but the order doesn't matter a whole lot. Of course, a min/maxer would disagree, but I just don't really care much. I'll often end up with a dozen points waiting to be spent because I just don't get around to spending them. That's how little the points really matter to me. ;)
 
I don't. I just grab whatever I feel like at the time.
I see.
I'm having some issues with my memory these days, and once I start respecting my character, depending on my level, and what I plan to do, so it is helpful for me to know what is what, outside of the game, and then I can plan what to take and what not to take.

For instance, I take different thing based upon what I am doing on a Horde Night (Mostly health/fighting perks), and what I do the rest of the time.

I used to just do a run through, spend my points as I get them, and never go back and reorganize things, but since v2.x, I realise there is so much I don't know about they way the game works, that I find myself wanting to try different things, without having to start a whole new game all the time.
 
What does everyone else do to keep track of things?
Yeh, for me there's about one thing to keep track of: the weapon I'm using. The reminder for that is on the toolbar. From there, I know the attribute I want at 10 and the 5/5 skills are under that tree. Not too much to remember :)

If I respec in a game, I'm going to forget about LotL or whatever else, but nothing I will forget will really hinder me in any way. And the next elixir is a couple k dukes away :)
 
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