Although my post count doesn't reflect it, I have been playing 7d2d since I believe Alpha 9 and been lurking these forums for a number of years.
Virtually every time a new alpha comes, a vocal minority (sometimes majority) complains about some new or changed mechanic but eventually adapts and then forgets that they complained about whatever as the months/years go by. Here are some examples off the top of my head:
-I remember people crying when TFPs got rid off the minecraft-style crafting GUI. I don't think I have heard anything about this in years.
-I remember when you could make a crossbow and stone bolts within 15-20 minutes and have this kick-ass silent zombie sniping weapon very early game. When TFPs made the recipe more difficult and took away stone bolts (which are now back), lots of people complained. Nobody really complains about the crossbow recipe anymore.
-I remember when the TFPs got rid of gun molds and transitioned to gun parts and everyone complained. Now they have transitioned to full guns with mods and some people want the gun parts back!
The point is this game constantly evolves and while we may not like every single little change, we gamers always adapt to the changes and adjust play styles accordingly. I hope everyone keeps this in mind for this A17 release too.
At its core, the game is still the same it has always been: you scavenge, you kill ♥♥♥♥, you craft, you build, you improve your character and try not to die in the process. Its not like they took out zombies and put in unicorns or something.
Virtually every time a new alpha comes, a vocal minority (sometimes majority) complains about some new or changed mechanic but eventually adapts and then forgets that they complained about whatever as the months/years go by. Here are some examples off the top of my head:
-I remember people crying when TFPs got rid off the minecraft-style crafting GUI. I don't think I have heard anything about this in years.
-I remember when you could make a crossbow and stone bolts within 15-20 minutes and have this kick-ass silent zombie sniping weapon very early game. When TFPs made the recipe more difficult and took away stone bolts (which are now back), lots of people complained. Nobody really complains about the crossbow recipe anymore.
-I remember when the TFPs got rid of gun molds and transitioned to gun parts and everyone complained. Now they have transitioned to full guns with mods and some people want the gun parts back!
The point is this game constantly evolves and while we may not like every single little change, we gamers always adapt to the changes and adjust play styles accordingly. I hope everyone keeps this in mind for this A17 release too.
At its core, the game is still the same it has always been: you scavenge, you kill ♥♥♥♥, you craft, you build, you improve your character and try not to die in the process. Its not like they took out zombies and put in unicorns or something.