enZombies v2.7 Progress:
after creating the new crawler zombies, i decided to create a theme. so here's what i call the "petrified/elemental" zombies. all the nukes and fire during the final days fused earth and molten metal to their flesh. they're not very fast and cannot run, but due to their dense mass they're not that vulnerable to ranged attacks. so you gotta old-school smash them down with pickaxes and sledgehammers! bladed weapons won't work well either and they don't bleed. hiding behind the walls of your base during horde night won't cut it either and their dense fists does a good job at breaking down walls. all these characteristics should give some nice gameplay variety. if you have the body harvest mod installed, these zombies will provide a source of sand, stone and iron. that radiated one will also get you a nice amount of forged iron. you'll notice i'm using the Burnt zombie model for these walking zombies, which seems to work best since they don't wear clothes. it makes the material/texture replacements look more realistic.
moving on now to create more bikers zombies and more zombies to populate the hospitals, like half naked patients, and more lab workers and nurses. once they are complete, and after experimentation with Darkness Falls and NPCMod, then v2.7 release will be near.