the only thing that might rankle me is if this turns into a 'grind for 6 months to get top stat gear' game. i mean, its not like purples are necessary, once you have above average blues there's really no point in going out to loot solely for purples, especially at default settings. they're rather unnecessary, especially when you add in traps doing the majority of damage at that point during horde nights.The change may not be in yet but Madmole has said that he plans to do a pass on the loot tables to ensure that lower tier finds are more common and t6 items are extremely rare finds. He also said he will nerf the traders to not sell t6 items so commonly.
Tier 2-5 items sell for more than the parts and they now have random stats. Since it is possibly therefore to craft a blue steel pickaxe that is better than the purple steel pickaxe you found there is still good incentives to save parts and craft t5 items even if you already have a t6 version. And if you get unlucky you can sell it for a profit.
What killed crafting was that the item would always be mid-range on stats and the parts were so specialized. Those two restrictive features have been lifted. The way the devs were talking yesterday it seems as though they plan for legendary items to be a t7 level which would then open t6 to crafting and the legendary level would loot only.
I wonder if that does happen whether people will be outraged over not being able to craft t7 even though getting back t6 will have been the highest anyone has ever been able to craft since the game was founded.
Is the very existence of items that cannot be crafted in a game that calls itself a crafting game the thing that rankles?
though anyone that likes to min max will just end up grinding it out and burning out.
if legendary items have a similar grind then the vast majority of people will never even see one that fits their build so they'll be pointless to anyone that doesn't play 6 month games, which is likely a small minority.
doesn't bother me much either way. i've never played this game for the looting part, that's always been the prep part of playing 7dtd for me. i'm far more interested in building, whether it be a fancy thing or a new tower defense design.