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Discussion of Bullets and Zombies

batboyboy

Refugee
Discussion of Bullets and Zombies

Is there a way to make zombies receive different A, B, and C bullets? For example, 7.62 bullets usually do almost no damage, but the HP and AP will be different!

Tôi có sử dụng

<DamageMultiplier tag="ammo762mmBulletAP" multiplier="0.7"/>
<DamageMultiplier tag="ammo44MagnumBulletAP" multiplier="0.9"/>
<DamageMultiplier tag="ammo762mmBulletHP" multiplier="0.5"/>
<DamageMultiplier tag="ammo44MagnumBulletHP" multiplier="0.5"/>
<DamageMultiplier tag="ammo9mmBulletAP" multiplier="0.3"/>
<DamageMultiplier tag="ammo9mmBulletHP" multiplier="0.2"/>
<DamageMultiplier tag="ammo44MagnumBullet" multiplier="0.1"/>
<DamageMultiplier tag="ammo9mmBullet" multiplier="0.1"/>
<DamageMultiplier tag="ammo762mmBullet" multiplier="0.1"/>


What's wrong?

 
Last edited by a moderator:
Should look something like this

        <passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>




Also, make sure your items are correct - no such thing as  ammo9mmBullet

Code:
ammo9mmBulletBall
 
Nên trông giống như thế này

        <passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>




Ngoài ra, hãy chắc chắn rằng các mục của bạn là chính xác - không có thứ gọi là ammo9mmBullet

ammo9mmBulletBall

THANKS IM TRY :D

 
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