• Mods are now organized as resources. Use the Mods link above to browse for or submit a mod, tool, or prefab.

    The TFP Official Modding Forum Policy establishes the rules and guidelines for mod creators and mod users.

Discussion of Bullets and Zombies

batboyboy

Refugee
Discussion of Bullets and Zombies

Is there a way to make zombies receive different A, B, and C bullets? For example, 7.62 bullets usually do almost no damage, but the HP and AP will be different!

Tôi có sử dụng

<DamageMultiplier tag="ammo762mmBulletAP" multiplier="0.7"/>
<DamageMultiplier tag="ammo44MagnumBulletAP" multiplier="0.9"/>
<DamageMultiplier tag="ammo762mmBulletHP" multiplier="0.5"/>
<DamageMultiplier tag="ammo44MagnumBulletHP" multiplier="0.5"/>
<DamageMultiplier tag="ammo9mmBulletAP" multiplier="0.3"/>
<DamageMultiplier tag="ammo9mmBulletHP" multiplier="0.2"/>
<DamageMultiplier tag="ammo44MagnumBullet" multiplier="0.1"/>
<DamageMultiplier tag="ammo9mmBullet" multiplier="0.1"/>
<DamageMultiplier tag="ammo762mmBullet" multiplier="0.1"/>


What's wrong?

 
Last edited by a moderator:
Should look something like this

        <passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>




Also, make sure your items are correct - no such thing as  ammo9mmBullet

Code:
ammo9mmBulletBall
 
Nên trông giống như thế này

        <passive_effect name="DamageModifier" operation="perc_add" value="-.8" tags="wood"/>




Ngoài ra, hãy chắc chắn rằng các mục của bạn là chính xác - không có thứ gọi là ammo9mmBullet

ammo9mmBulletBall

THANKS IM TRY :D

 
Back
Top