toores
New member
Makes no sense! Damage is damage.Agree. I do like this idea of having certain weapons being able to kill certain bosses (in place of a health bar). This would give you a goal to acquire that particular weapon and go back to that particular poi and kill that particular boss.
So you have different weapons and encourage players to specialize and have different playstyles but then give them quests in which they sill need to fight the same way, using the same weapons...