Everything was going well with the Fellowship of the Frame, until they all gazed at the small, precious, item between them...
LOL,Everything was going well with the Fellowship of the Frame, until they all gazed at the small, precious, item between them...
THE ONE FRAME!!!
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They could hear a dark voice speak in their ears:
"One Frame to Rule them all, One Frame to bind them,
one frame to save some space and in immersion die them!!"
They began to fight over who would say its immersive or immersion breaking!
All except Aldranon the grey (and wise... and amazingly handsome for his age)
He said... Fames srames, I want a STORY LINE! and smashed the One Frame with his steel pickaxe of doom!
and they lived hapi... no no, the ensuing explosion killed them all.
The end.
I never heard before any date? I did hear him say he wanted to have a quicker release but no where did he 'promise' it so take it with a pinch of salt and if we get more content then great. Patience.I swore one of MM's videos said earlier than expected and well before either March maybe may or something.
I bought this game when it was on alpha 15 also.I really doubt your "80% buy it in the first 4 weeks" is generally true.
It depends on the game:I never heard before any date? I did hear him say he wanted to have a quicker release but no where did he 'promise' it so take it with a pinch of salt and if we get more content then great. Patience.
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I bought this game when it was on alpha 15 also.
Its actually possible that Fallout 4 might be the best. Only because they will monetize successful modders. That's got to be a huge improvement. More cost to the end users, but hopefully worth it.It depends on the game:Need I speak the name?? No Mans Sky.
Or the almost as bad: Mass Effect 4 - Andromeda.
There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content.
Pfft...It depends on the game:Need I speak the name?? No Mans Sky.
Or the almost as bad: Mass Effect 4 - Andromeda.
There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content.
Bit harsh to associate TFP with Electronic arts and hello games... this team has far more integrity than that.It depends on the game:Need I speak the name?? No Mans Sky.
Or the almost as bad: Mass Effect 4 - Andromeda.
There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content.
They had a full callagen injection session just before the apocalypse.I mean, I could have asked another, more relevant question instead. For example: Why do the zombie strippers have perky nipples? Are the cold or something?
But, wasn't the topic about EA pros and cons with EA == Early Access, not EA, the cursed company from hell?It depends on the game:Need I speak the name?? No Mans Sky.
Or the almost as bad: Mass Effect 4 - Andromeda.
There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content.
No Mans Sky should have released as an Early Access game. It was not really in a finished state when it first came out. There were several bug fixing patches in the first few weeks, and now more than a year later they still put out a major content patch every few months. I occasionally go back to it, and it's fun if you're into single player exploration/survival. It wouldn't have gotten the bad rap if it had been advertised as what it actually is. They never should have tried to get away with calling it multiplayer, and they shouldn't have gone gold when the game was barely playable.It depends on the game:Need I speak the name?? No Mans Sky.
Or the almost as bad: Mass Effect 4 - Andromeda.
There are others, too many others. But it does depend on the game and if the devs fix the mistakes and add some good content.
80% in the first 4 weeks might be actually true for companies like Electronic Arts (avoiding the "EA gate" here) because they spend half of the money on advertising. Instead of using that money to make a good game they make them look as shiny as possible so people would pre order or buy at launch.I really doubt your "80% buy it in the first 4 weeks" is generally true. EA works (mostly for PvP games though) and it is an interesting development model if you want to make a game without any big money behind you. If you produce a bad game, your cash reserves will soon dry out as there is no word-of-mouth generated for it. If you produce an excellent game word-of-mouth will provide a steady income to finance the development.
Rigor mortisI mean, I could have asked another, more relevant question instead. For example: Why do the zombie strippers have perky nipples? Are the cold or something?
I suppose I should have singled out the one sentence I was repling to, but everyone here has ESP... except you. But we knew that already.Bit harsh to associate TFP with Electronic arts and hello games... this team has far more integrity than that.
Yea it is not immersion breaking at all to me. There are games that already do that like Emperion. It made the building much easier.I don't see it as destroying immersion at all.
I mean, after all, these frames are each a meter cube - and you can carry lots of them in your inventory. So the obvious conclusion is that you aren't carrying them as cubes already fastened together at the corners. Clearly you're carrying the cube as a dozen long thin bits of wood - sticks, if you like - and you put them together to form the large cubic frame when you place it.
So there's nothing wrong with putting them together in a different way to form a ramp or other shaped frame at the time of placement. You're still using the same sticks that you were carrying. The crafting of the frame represented the making of the sticks, not putting them together into a cube.
So clearly a "master frame" looks like a bundle of sticks.