I actually like it. At least it has humor, Walking Dead is just a Romero movie streched out endlessly.wait wait wait...I call bs...nobody watches Z Nation...come on now...
I actually like it. At least it has humor, Walking Dead is just a Romero movie streched out endlessly.wait wait wait...I call bs...nobody watches Z Nation...come on now...
Yes. Not everything has to be super serious. Its called fun. The show isn't going to win any awards by no means, but in the same way low budget horror can be fun, Z-Nation is fun. It doesn't take itself seriously.I rather enjoy znation, and i gotta say doc is my favorite :smile-new:
I simply hate everything asylum ever produced, i like trashy fun "Doctor who, Ash versus evil" but z Nation is in my opinion simply stupidYes. Not everything has to be super serious. Its called fun.
OK, I can dig myself out of this.That wasn't my intention.
Completely agree, they have to make Navezgane interesting so people choose it, so far Random Gen is vastly superior for obvious reasons.If there is going to be faction controlled territory I'm sure it will be limited to Navezgane. Random gen will just be random.
It might be Fun Pimps inspiration, but I, personally, don't see it. One might say that the one thing The Walking Dead introduced into the theme was that humans are bigger threats than zombies, though, honestly, that's the case on almost every zombie movie I can recall. But, I'll grant it, never as prominently as on The Walking Dead.I just finished watching the first season of The walking dead. I see a lot of similarity's between that TV series and this game.
Is this like a model that TFP's are trying to follow in making this game?
I wasn't sure if your avatar was bread, cheese or a scary Sponge Bob!A pile of #%§# is allways a pile of #%§#It doesnt matter how large the pile is
(by Royal Deluxe the bread)
Oh that's it! My avatar will meet your avatar at the old café in the central city. You bring a butter knife and some garlic butter and she will bring her Katana "Loaf Slicer". It will be settled over lunch...Airship, Katana ..... pff noob.
I dont even need arms.
I thought your avatar was Cinnamon Toast Crunch. Huh. Learn something new everyday...Airship, Katana ..... pff noob.
I dont even need arms.
Stay away with butter, its my kryptonite. (No butter in 7D2D XD )Oh that's it! My avatar will meet your avatar at the old café in the central city. You bring a butter knife and some garlic butter and she will bring her Katana "Loaf Slicer". It will be settled over lunch...
Oh could you bring some wine, one glass is fine.
That's a huge relief for me.If there is going to be faction controlled territory I'm sure it will be limited to Navezgane. Random gen will just be random.
Honestly I would enjoy both gameplays: lone survivor and rpg with factions.That's a huge relief for me.
I'm probably in the minority here, but I want the whole faction stuff to be Navezgane only, so that I can ignore it by not playing Navezgane. I'm hoping that random gen will still be you-against-the-zombies survival rather than an RPG with NPCs, factions, and quests.
Basically, I prefer the feeling that you're on your own trying to survive; rather than there being all these organised groups around that you're doing jobs for in the hope of being accepted by them. If there are any groups of survivors, I want to be the one recruiting and organising them; not the one trying to work and bribe my way into joining an existing one.
So I don't mind the occasional wandering bandits attacking you or something like that, but I'm glad to hear that there's likely not going to be fixed factions holding territory in random gen.
I'm not, though.That's a huge relief for me.
I'm probably in the minority here, but I want the whole faction stuff to be Navezgane only, so that I can ignore it by not playing Navezgane. I'm hoping that random gen will still be you-against-the-zombies survival rather than an RPG with NPCs, factions, and quests.
Basically, I prefer the feeling that you're on your own trying to survive; rather than there being all these organised groups around that you're doing jobs for in the hope of being accepted by them. If there are any groups of survivors, I want to be the one recruiting and organising them; not the one trying to work and bribe my way into joining an existing one.
So I don't mind the occasional wandering bandits attacking you or something like that, but I'm glad to hear that there's likely not going to be fixed factions holding territory in random gen.
AgreeI'm not, though.
It comes a time in the game when everything starts to feel empty. There's only zombies, and when you build a huge base and you're a walking tank it becomes dull. Think of how boring The Walking Dead would be without humans, without bandits, without other survivors. To limit faction territories to Navezgane only is very frustrating to me, cause I don't play Navezgane, and for that reason I don't get to enjoy one feature of the game.
At the very least I hope there will be still hostile and friendly survivors in rwg too.
They don't need to do that. Navezgane is the "seed" a new player will normally choose. I played Navezgane first until I had visited practically every poi that existed there then switched. And everyone else I know did as well.Completely agree, they have to make Navezgane interesting so people choose it, so far Random Gen is vastly superior for obvious reasons.
Yeah, you'll notice that I said I don't mind wandering bandits and the like.At the very least I hope there will be still hostile and friendly survivors in rwg too.