khzmusik
Hunter
Not the only one, though...Food and hydration are so easily managed, we might as well not even have them in the game.
Spoilage is the answer.
I generally agree that food is too plentiful mid/late game, but there are several things that could mitigate this:
- Decrease in loot (especially canned food) proportional to game stage
 
- Plagues (for crops)
 
- Seasonal weather, e.g. crops die in winter
 
- Temperature-based crop death (can be different for different crops)
 
- Inability to grow certain plants in certain biomes
 
- Of course, the aforementioned food spoilage
 
Much of this can be modded in via XML, I believe.
 
	 
 
		 
 
		 
  
 
		 
 
		 
 
		 
  
 
		
 
 
		