OzHawkeye
Community Moderator
Why is that you assume your issues with A17 exactly match everyone else's issues (if any) with A17, and that just fixing your issues is going to magically return Steam reviews to a more positive state?The right way: What the game used to be before A17, with major bugs (e.g. dup) fixed and decent optimisations. If players no longer fall into void, lose minibikes, get wrecked by dupers, and lose everything mysteriously on their belts, and if the game can consistently get 60 FPS with middle graphics on a 1050 Ti, it can be announce as a complete product, and the team can move on to the next game. Of course if there can be more later game content, such as bosses, legendary loot, it can make the game a great one, and even compete for the best survival game.
The wrong way: A17. It is now not a survival sandbox. It is a hybrid of FPS and MMORPG. But if it is a FPS, please give us free ammo, no FPS made us make ammo for hours and shoot out in minutes. If is a MMORPG, where are the boss and legendary loot that are challenging and attractive for repetitive play?
Optimisations for example, aren't a top priority in Alpha. Lost minibikes aren't happening to everyone, so where they do happen it'd be handy to get a bug report on them. Perhaps there's other issues other people are unhappy with that don't match yours, or even are diametrically opposed to yours?
I guess what I'm saying, is point out what you think are flaws (for you!) by all means, but to assume that you've got the answer to make A17 better, is assuming quite a bit.