PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Keep them coming I say.
Any fix or tweak no matter how small is highly appreciated.
Well releasing new updates to public is one task, for such small update they are just wasting their time. I understand that if they just fix RWG and release just that, but for adding a Debug option which most general public won't use is not a big deal. I am playing RWG and the other fix really I never noticed. So, it is just number increase for not so important stuff. Even it is so insignificant that they won't bother to write a new post about it.

 
Well releasing new updates to public is one task, for such small update they are just wasting their time. I understand that if they just fix RWG and release just that, but for adding a Debug option which most general public won't use is not a big deal. I am playing RWG and the other fix really I never noticed. So, it is just number increase for not so important stuff. Even it is so insignificant that they won't bother to write a new post about it.
didnt faatal say he made some ai improvements that just missed b8? so are in b9...

i tend to think not all changes are heralded in the patch notes...

 
I do not know if this has been brought up in prior discussions - Where are all of the clothes? Pants and shoes are very scarce.... At day 14 I was only able to collect or sell stuff to get around 2000 dukes. The trader is very high priced and the coinage is hard to find... :( And - How do you find a magnum pistol?

Keep up the updates, I am so waiting for the next stable release!

 
Anyone know when we might see a real boat in this game?
Who cares about a boat - They should implement fishing first. (And alligators - then a boat is needed)

After Sills is eaten first by an Alligator - then maybe a boat.

 
I do not know if this has been brought up in prior discussions - Where are all of the clothes? Pants and shoes are very scarce.... At day 14 I was only able to collect or sell stuff to get around 2000 dukes. The trader is very high priced and the coinage is hard to find... :( And - How do you find a magnum pistol?
Keep up the updates, I am so waiting for the next stable release!
Do quests from the trader to earn dukes.

 
@faatal: I just spent an entire day learning what I could to get a custom vehicle into the game; reading up on damping rate (true story... the definition of damping rate is "rate of dampening." Took me a while to find actual info on that), Extremum Slip values, Stiffness, and proper seating...

And I was successful, but only because of y'alls hard work allowing us access to these wonderful tools.

Thank you!

tmp-Army-Truck.png


 
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@faatal: I just spent an entire day learning what I could to get a custom vehicle into the game; reading up on damping rate (true story... the definition of damping rate is "rate of dampening." Took me a while to find actual info on that), Extremum Slip values, Stiffness, and proper seating...
And I was successful, but only because of y'alls hard work allowing us access to these wonderful tools.

Thank you!

tmp-Army-Truck.png
How much loot slots/storage in that you plan ? Good job.

 
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@faatal: I just spent an entire day learning what I could to get a custom vehicle into the game; reading up on damping rate (true story... the definition of damping rate is "rate of dampening." Took me a while to find actual info on that), Extremum Slip values, Stiffness, and proper seating...
And I was successful, but only because of y'alls hard work allowing us access to these wonderful tools.

Thank you!

tmp-Army-Truck.png
SDX, I'm guessing. Amazing stuff.

 
Err, what happened to A17 B9 notes? Have they been squashed together with B8? Why would they do that? :f

How do we now know what was changed in B9?

 
Err, what happened to A17 B9 notes? Have they been squashed together with B8? Why would they do that? :f
How do we now know what was changed in B9?
As far as I know only 1 or 2 things were changed in B9. Not much stuff.

 
@faatal: I just spent an entire day learning what I could to get a custom vehicle into the game; reading up on damping rate (true story... the definition of damping rate is "rate of dampening." Took me a while to find actual info on that), Extremum Slip values, Stiffness, and proper seating...
And I was successful, but only because of y'alls hard work allowing us access to these wonderful tools.

Thank you!

tmp-Army-Truck.png
Looks nice but the front wheels are too far back.

 
At day 14 I was only able to collect or sell stuff to get around 2000 dukes. The trader is very high priced and the coinage is hard to find... :( And - How do you find a magnum pistol?
Get perk Lucky Looter. Put on Aviator goggles that give loot bonus. Loot, loot, loot. Find magnum pistol. Sell everything else, get dukes

 
Anyone know when we might see a real boat in this game?
There is mention of a raft in one of the xml files.

<block name="raft"> <!-- Block entity waiting for vehicle\boat code and setup -->

<property name="Material" value="Mwood"/>

<property name="Shape" value="ModelEntity"/>

<property name="DisplayType" value="blockMulti" />

<property name="MultiBlockDim" value="4,6,4"/>

<property name="Model" value="Entities/Vehicles/Raft/raftPrefab"/>

<property name="Collide" value="sight,movement,melee,bullet,arrow,rocket"/>

<drop event="Destroy" count="0"/>

<property name="DescriptionKey" value="decorationBlockGroupDesc"/>

</block>

 
I still can't seem to follow my own advice about watching my step when exploring a big house. But at least I am keeping to my average of only falling TWICE each time. ;)

 
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