canadianbluebeer
New member
Currently, only 5 traders are generated, regardless of map size.best to my knowledge the 16k map gen hasnt been given the green light and thats why it is disabled in normal creation mode and only 4k and 8k are allowed... i know what youre thinking but yeah... the crew has nt turned it on and everyone is out for the holidays... hopefully soon tho.hang in there
On 16k that is not enough. We've modded the rwgmixer.xml to give more.
2 ways to do it.
Adding the tradergroup back in (there's a mod for that), and/or increasing the maxcount for each trader.
Or doing both. (what I did)
My 16k maps have 20 traders (prolly too much), but their placement is still... weird.
Yes, large map gen isn't done, roads are an absolute disaster, and the biome placement is chaotic.
So basically, play large maps at your own risk, but trader count at least can easily be fixed.