PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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Underground is NOW officially dangerous. /snip/
Its funnier if you use auger, I found one 2nd tier on the 3rd day in one of my saves and it is a gamechanger, especially underground where paranoia levels are above reasonable.

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Give sand water flowing property!!!
Hell yeah , and duck up the system requirements. Who needs them anyway ?

 
Game is VoxelWe sacrifice so much for it

* Far less weapons and eqip such a game normally have,

* Ugly grafic (compared to non voxel games)

* Far higher system requirements than comparable non voxel games

And then we make the Underground a no go area.

That make sense !

But i am out of hat topic, i guess you need some month until you understand my point of view
The lack of weapons and equipment has nothing to do with the terrain engine, that appears to be a design choice to allow for faster iterations of systems they depend on.

Underground is _not_ a no-go area and you know it. You've had several people tell you the method of mining through sand safely and you're just pissed that it isn't as easy as before.

 
A lot of people would have fun figuring out a way to mine in the desert(hint: pit mining). If all you are after is tunnels then, yes it will be a pain in the butt but you are basically digging kilometer long tunnels in a game to avoid the main threat so you won't get a lot of sympathy here.
Fun is > Realism but when realism is just as, or even more, fun then it wins.
What threat? BM hordes dig down to you so pointless to chill in tunnels and try to skip that. Random Zombies or wandering hordes arent a threat if you know what you are doing and have a couple stamina perks andanything more that a wood club lvl1 bow? (even that is fine) Obviously people with experience like Royal are not worried about that and that is not their reasoning for digging tunnels....

 
Its funnier if you use auger, I found one 2nd tier on the 3rd day in one of my saves and it is a gamechanger, especially underground where paranoia levels are above reasonable.
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Hell yeah , and duck up the system requirements. Who needs them anyway ?
Auger mined for 2 minutes - Had 4 screamers in the cave with me and another 50+ that soon followed. The aggro from auger mining is stupid broken atm.

 
Auger mined for 2 minutes - Had 4 screamers in the cave with me and another 50+ that soon followed. The aggro from auger mining is stupid broken atm.
You beat me here. But we know that a balance patch is incoming, so fingers crossed.

 
There is nothing wrong with realism in a game. Even in a game about zombies. There are lots of things in the game that are realistic. Gravity is somewhat realistic for example. If all of a sudden you could jump and just float until you decided to land then some people would find it fun. But it would ruin the game for most people. Objects in the game that have counterparts in the real world should be as realistic as possible. As long as the realism doesn't get in the way of the point of the game or make it too tedious. The argument going on right now about sand is a perfect example. You can still mine you just have to adjust. Some of the adjustments may be too tedious but others are perfectly fine so, in my opinion, this realism fits perfectly fine.
Its not about realism. Its about risk and reward. Digging a tunnel shouldnt be more of a risk than fighting a horde. (Im not gonna lose all my good items forever because a pack of zeds kills me, but if a few blocks shake loose digging a 1m tunnel it sure is a possiblilty)

 
Its funnier if you use auger, I found one 2nd tier on the 3rd day in one of my saves and it is a gamechanger, especially underground where paranoia levels are above reasonable.

I never thought TFP could have made underground scary and done so elegantly (No giant sandworms of Dune needed!)

 
Game is VoxelWe sacrifice so much for it

* Far less weapons and eqip such a game normally have,

* Ugly grafic (compared to non voxel games)

* Far higher system requirements than comparable non voxel games

And then we make the Underground a no go area.

That make sense !

But i am out of hat topic, i guess you need some month until you understand my point of view
You want people to even try to look at your view stop being so condescending in your posts. I've played the game for 2 years and I've NEVER felt a need to dig a kilometer long tunnel through sand. So I really doubt a few more months will magically make me think this is the worst thing to ever happen to a game ever.

 
You want people to even try to look at your view stop being so condescending in your posts. I've played the game for 2 years and I've NEVER felt a need to dig a kilometer long tunnel through sand. So I really doubt a few more months will magically make me think this is the worst thing to ever happen to a game ever.
So in your playstyle you dont dig tunnels. cool, that really has no bearing on the subject tbh.

 
And i never felt the need to do the most stupid thing as survivor in a Zombie apocalypse.

"Engage Zombies without a absolute need"

well i did it because Call of 7 Days want me to.

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This are these small changes that moved 7D2D without mods from my Place number one to somewhere .... far deeper

Lower than fallout 4, and this means something

and the joke is that nobody really won anything with that.

 
Its not about realism. Its about risk and reward. Digging a tunnel shouldnt be more of a risk than fighting a horde. (Im not gonna lose all my good items forever because a pack of zeds kills me, but if a few blocks shake loose digging a 1m tunnel it sure is a possiblilty)
I understand. And the pack should stay. Maybe it will be a pain the you know what to actually get to but I would like it to still be retrievable.

Having said that it is also about realism. The closer the "physical" world in the game comes to reality the more immersive a game is. I know people around here laugh at people that like immersion in a game but that is their problem. In my opinion, they are missing out on about 50% of the fun a game can be. If they hate immersion as bad as they sometimes post I'm not sure why they aren't still playing 8 and 16-bit games. They only real thing better graphics gets you is immersion. You can put the same actual game mechanics behind any level of graphics quality you want so why buy a 4k monitor and $800 graphics card? They should save themselves quite a bit of cash and play games on the lowest quality settings every time.

 
And i never felt the need to do the most stupid thing as survivor in a Zombie apocalypse."Engage Zombies without a absolute need"

well i did it because Call of 7 Days want me to.

----------------------------------------------------------------------

This are these small changes that moved 7D2D without mods from my Place number one to somewhere .... far deeper

Lower than fallout 4, and this means something
Lower than Fallout 76? :)

Don't worry, you already made the fix for yourself. I use a lot of your ideas when I play so don't quit. You will end up saving my A17 characters life! :)

 
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I loved the desert in A16, plenty food plenty water and plenty easy resources. Now finally it has become a love/hate relationship AS IT SHOULD BE. Thank you Funpimps for that (still need to re-balance the ore underground as it is now though)

 
And i never felt the need to do the most stupid thing as survivor in a Zombie apocalypse."Engage Zombies without a absolute need"

well i did it because Call of 7 Days want me to.

----------------------------------------------------------------------

This are these small changes that moved 7D2D without mods from my Place number one to somewhere .... far deeper

Lower than fallout 4, and this means something

and the joke is that nobody really won anything with that.
Then post constructive feed back or go play one of those other games. Saying that everyone that doesn't agree with you that realistic sand SI is the worst thing to ever happen morons is not the way to go about it. Yes, I know you didn't use the actual word moron but you did basically say we were all just too stupid to see your point several times in the last couple pages.

Edit: the post you made showing what you did to make the game more enjoyable for you was a good post. Though I'm pretty sure you ended even that one with an insult to everyone not agreeing with you. So it did go downhill at the end.

 
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So in your playstyle you dont dig tunnels. cool, that really has no bearing on the subject tbh.
You can still dig tunnels just as always. Use supports.

Do miners just dig in the dirt and expect dirt, rocks, gravel, sand, etc. to just stay in place? No.

They build supports to prevent a collapse.

This game is not a simulation, but it still takes cues from the world. The devs want the digging game to have some risk which can be mitigated with some planning. It's not that hard to mitigate and you can still take the risk of mining without supports if you want and never experience a collapse. This isn't a controversial thing.

 
I understand. And the pack should stay. Maybe it will be a pain the you know what to actually get to but I would like it to still be retrievable.
Having said that it is also about realism. The closer the "physical" world in the game comes to reality the more immersive a game is. I know people around here laugh at people that like immersion in a game but that is their problem. In my opinion, they are missing out on about 50% of the fun a game can be. If they hate immersion as bad as they sometimes post I'm not sure why they aren't still playing 8 and 16-bit games. They only real thing better graphics gets you is immersion. You can put the same actual game mechanics behind any level of graphics quality you want so why buy a 4k monitor and $800 graphics card? They should save themselves quite a bit of cash and play games on the lowest quality settings every time.
Bu "it" I meant my argument. I could care less about immersion. I dont RP and having good graphics to me simplly means it looks cool. Dont care much about that either. I immerse my self irl. I play games to play games, but that is just me. Making my games match irl is super low on my list of priorities.

 
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