Fatal quote on pathing: "Predictable, yes it has. Why would you bash through a wall if there is an opening? Variety is polish and polish is not done. "Faatal, is it possible to make a percentage of zombies not all take the same ai path on horde night? Maybe if a small percentage went for harder blocks it would alleviate some of peoples aggravation of their bases getting destroyed most if not all horde nights. Plus it would spread out the zombies more so they don't just bunch up in one area so players have to move around more to get them.Just spitballing here as I have no idea how any of it works anyway.
I also suspect that pathing bugs are much easier to spot if pathing is NOT randomized and that that is a big reason to postpone random pathing to a polish phase
I don't get that impression from the thread. You have to be very careful in A17 to not leave any holes in your design. A16 stilt base on the other hand was absolutely trivial to built, it was very hard to f*** upI think its comical that TFP tried to eliminate base exploits and just made it 100x worse lol