Have a small bit of experiance w digging z's now. While in general I like the idea, man are they fast atm! Which is in line w their 'built' block damage I suppose.
Main consequence, for me, is that now that I've spent many nights going over perk trees, I don't have much to do but wait.
Someone a few dozen pages back brought this up, and I have to agree w them. Nighttime mining seems like russion roulette w 2-3 loaded chambers; really not a sane idea, heh.
I may not be recalling this correctly but. I think the old stealth system indicated when a z locked on to you, and if you immediately froze there was a decent chance they'd lose focus after a minute or two?
If the new stealth system could incorporate something like that then maybe nighttime mining could be less suicidal?
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In expected response

No. I don't want to hide in a hole to avoid zombies. Yes, I get that this could be considered to be basically that. But really, I just want to be able to do something during the night before I have a solid base perimeter up.
If the Pimps/Players really like as is, okey doke, I'll find a mod or something.
P.s., the first couple weeks nighttime was creepy, had no idea what 'that noise...' was, etc. Nicely done, truly. Then that mostly wore off. Now that I have had a few nighttime horde encounters I know that the cobblestone (1200hps) & wood, forge house I'm in doesn't stand a chance. So I just empty backpack & crouch by the door to the balcony ready to either fight 1 or 2 or simply lead off a horde and die as far away as possible. Which I'm not finding really engaging to be honest.