Shopping carts are already in the game (though they can't be used by the player).Feedback: Add carts for hauling loot early game.
Lack of better inventory hauling options before the mid-game feels forced, and even if it's intentional it feels...i find it frustrating more than i find it challenging.
I do have a middle-ground though.
Carts. Sometime during the early game the player is able to craft or find a cart that they can push/pull. Even making the carts they find at marts usable for this purpose (randomize if they're broken or not, like you do with workbenches and such).
When the player is pulling/pushing the cart they sprint at a slower speed while moving the cart, and take 5 seconds to free themselves should they be attacked. Making it dangerous to use at night or while pvp/dogs/ferals are nearby as they'll be an easy target. The major upside is that the player can haul their loot over medium/long distances without having to move at a snails pace.
Add wooden carts that the player can craft at workbenches or saw tables, and give them a chance to find not broken grocery carts at marts and such. This encourages the player to explore for those workbenches or to find locations that have carts.
Yeah I kinda miss the old clay.BTW, another one. Clay.Why they had to change that?! We had perfectly sane system: most ground is groud (well, we all know ground, it's that black or dark brown thing that spilling out when dry and gets messy when wet) and clay exits (light brown or grey thing that is either solid or soft and ♥♥♥♥fing). It was adequate, useful and handy. Now EVERYTHING is clay. For what?! Previous clay was hard to find? It was unbalanced? Unrealistic? This is optimisation to get one type of generated block out? Or something else?
There have been about a dozen bug reports about this, and the QA folks have said that RWG is broken in several ways that they intend to fix.Skycrappers arent in random gen alpha 17
On Day 2 of new b208 game was coming down a hill and saw a business z getting into it w a grey wolf.if i even hear so much as a WOOF, i stop everything and GO.don't look to see where they are, as long as they're not in front of you that's all that matters. get a little distance and weave around.
most i've had to deal with using this method since a15 is 1 or 2 fleeter of feet.
the real question is "will they actually fall down after you completely remove the first floor?"There have been about a dozen bug reports about this, and the QA folks have said that RWG is broken in several ways that they intend to fix.
I'm sure skyscrapers will eventually make it back in, just like eventually the POIs won't be generated five feet off the ground.
If you sit a monkey at a keyboard until the end of time it will eventually write a Shakespeare play by hitting random keys.
LOL![]()
To be honest, seeing a skyscraper do that would be pretty entertaining. Thought it would probably happen at about ten frames per minute.I think they want to fix the bug where they all collapse when you walk near them before re-introducing them into rwg.
with the twiggy bow and no perks a shot to the head took down a doe for me. i think on another one it was 2 body shots.On Day 2 of new b208 game was coming down a hill and saw a business z getting into it w a grey wolf.Was close to 'home' so said wth, need the food, so using the T2 Compound & Stone arrows let fly.
Hit the wolf, he came, but in a really wacky manner, not straight up the road I was in the middle of, even though it was fairly near N/S.
Missed 2nd shot. Tracked w 3rd; he came out of the grass almost directly from the East & landed the 3rd.
Wouldn't be time for a 4th but he went down w just the 2 stone arrow hits. Unless the z had damaged him already?
Also singled shotted a Doe the next morning.
While I don't disagree w earlier poster about Persistence Hunting, I don't think it works for 7dtd; no blood trail, our stamina vs deers, running into z's on the way, etc. So while it suprised me to one-shot a deer so early, I'm sort of ok with it. Maybe it was a crit or something...
The wolf though... If it'd been in A16 I know I'd have had high likelyhood of landing at least 3 arrows, maybe 4. I'd factored in that the z-dogs seem a bit slower in A17, and maybe not as tough. But unless that z had really hurt him, 2 stone arrows, and no Percep or perks for a wolf seems pretty weak.
Tin did it, and if I recall, he's on a pretty robust rig and it killed him. =)To be honest, seeing a skyscraper do that would be pretty entertaining. Thought it would probably happen at about ten frames per minute.
To be honest, seeing a skyscraper do that would be pretty entertaining. Thought it would probably happen at about ten frames per minute.
Tin did it, and if I recall, he's on a pretty robust rig and it killed him. =)
Yeah, I kind of veared off topic a bitwith the twiggy bow and no perks a shot to the head took down a doe for me. i think on another one it was 2 body shots.a single grey wolf (i've only seen one so far in the bit of real play i've done) took me less than 10 and all my shots were pretty sloppy and i was pretty cucumbered.
my comment on the dogs you quoted though was in reference to handling a dog horde![]()
haha. i'd have to go to an old version and check but seem to recall on vanilla that you could one shot a deer with a low bow if you got the head, it's just that their head boxes were weird at a lot of angles so it didn't always work that way.Yeah, I kind of veared off topic a bitmust have hit 'story-teller' mode, heh.
The earlier then your posts had me thinking about the recent wolf encounter & a couple z-dog eno♥♥♥♥ers in b199.
I'm beginning to think they're hitpoints have been lowered?
Not enough where you'd stand any chance in the situation of the orginal poster (full horde, no noise, from behind), but maybe now a lone wolf isn't a certain death early game?
Edit: ok, I'm leaving in the four hearts. But I have no idea what I misspelled there... 0_o
https://7daystodie.com/forums/showthread.php?96766-Alpha-17-Experimental-B208-bug-reporting-threadWere there any patch notes released with b208 or did we skip Christmas and go straight to the Easter egg hunt (find the changes on your own)?