icehot
Active member
The main activity can easily be survival and constructing whilst avoiding zombies, if people just stopped farming zombies on this mad quest to get to the highest level possible in the shortest amount of time - it's like everyone wants end game by day 3 or something. I've found by concentrating on anything but killing zombies unless I'm bored, or they're getting in the way etc then I'm levelling slower and actually able to concentrate on farming, and building a horde base, looting, and exploring the new dungeon POI's etc.Except for the real bugs, I think people are complaining too much! The level of crying is too damn high!
My real concern is about the level up process.
I think A17 is an amazing update but I don't like the idea of "zombie hunt game" and this alpha looks like that. Snoman wrote a post about approaching that matter on page 2836 (post #42534) and I replayed two pages after (post #42570).
Everyone use TWD as reference and zombie killing in the show only occurs when is really necessary. I started to play the game at A14, and since A16 I’ve been seen this movement towards “zombie hunt game” and I don’t like it.
I thought 7DtD was a survival/constructing game (the real reason I love this game so much!), so the main activity to obtain XP should not be killing zombies.
I want to know the opinion of MM, Roland, Gaaz, Faatal and the rest of TFP team.
It's coming up to day 28 and i'm only level 45 in my game at the moment. Got a reinforced concrete horde base surrounded by spikes and barbed wire. Also got a crafting/living type base with fewer defences for day to day stuff.