giKoN
New member
It really is nothing they got rid off - it is something only spawning when you mix both builds. Items, blocks, entities have no clear ID anymore thus mixing two builds leads to weird recipes (e.g. cans of acid for a bedroll), weird items in the inventory (i tested importing a B197 player profile to B199 and he ended up with 14000 headlights) and disallocation of zombies spawning. The pig in your mix-up savegame replaces the vulture in its spawnpoints. So it's really nothing they did right or wrong - its something you interfered with through keeping the savegame.I only checked the patch notes from b199. We are going to start a new save after 21 horde night on our server. Nice to hear that they get rid of the massive spider pig.
Until you start a fresh game (verify your game files before doing so and make sure to get rid of the old one) - enjoy your crazy amount of meat you get from those pigs!
