Psychodynamics
New member
Do you already have any timescale when you're releasing A17 stable?
Or is it too early to ask?
Or is it too early to ask?
Thanks for that. btw - Your real voice seems a little higher and less raspier than 'GuppyCur' would seem to imply...Check it out. =)
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Had a great weekend playing!! There is no game like it despite the odd issues here and there. Anyway, I found that after playing around for ages to get the best FPS possible i7 gaming processer, GTX 1070, plenty of RAM, the resolution didn't do anything for me. Nor did reflections and reflection quality. The two biggest factors that massively boosted FPS were draw distance and... Tree quality. The latter in particular hits performance hard if on ultra quality. On high I get 10 FPS more, and if tree quality is medium I get 15 FPS more. I try to keep the world/surface/terrain quality all on the highest, effectively meaning that everything looks amazing around the player, but drops off quickly the further one looks ahead. I'm one of those people who obsesses over getting the smoothest experience! It's so good now. Again, resolution didn't do anything, but draw distance and tree quality did. Shadows off/on also helped a lot, but I really do not want to play with no shadows. I get around 50-75 FPS. Interestingly, even if I switch everything to low, and I men everything, I get 75 max FPS. The same as if I was playing high with tree quality medium!
Very strange... What's your resolution? Cuz I with my i5 4690K and 980 have stable 60FPS outside of buildings with all maxed but draw distance for shadows and grass on medium + DoV and motion blur disabled (hate those).Had a great weekend playing!! There is no game like it despite the odd issues here and there. Anyway, I found that after playing around for ages to get the best FPS possible i7 gaming processer, GTX 1070, plenty of RAM, the resolution didn't do anything for me. Nor did reflections and reflection quality. The two biggest factors that massively boosted FPS were draw distance and... Tree quality. The latter in particular hits performance hard if on ultra quality. On high I get 10 FPS more, and if tree quality is medium I get 15 FPS more. I try to keep the world/surface/terrain quality all on the highest, effectively meaning that everything looks amazing around the player, but drops off quickly the further one looks ahead. I'm one of those people who obsesses over getting the smoothest experience! It's so good now. Again, resolution didn't do anything, but draw distance and tree quality did. Shadows off/on also helped a lot, but I really do not want to play with no shadows. I get around 50-75 FPS. Interestingly, even if I switch everything to low, and I men everything, I get 75 max FPS. The same as if I was playing high with tree quality medium!
So you're volunteering to do a VR mod? Do it. Would be a god tier game in VR. Much Want.Thanks for that. btw - Your real voice seems a little higher and less raspier than 'GuppyCur' would seem to imply...
btw2 - Now that we have A17 (which should be a good foundation for a while) just let me know when you want my help on developing some HTC Vive mods... (I am learning...)
You don't get these unless you re-use a savegame from a previous patch.The first week IS really tough. And you do find a LOT more guns than food.Well until you get to Demon hogs.
That was on purpose right? To call out those who didn't start new and submitted bugs?You don't get these unless you re-use a savegame from a previous patch.
It`s called testing.That was on purpose right? To call out those who didn't start new and submitted bugs?
It would be super easy.So you're volunteering to do a VR mod? Do it. Would be a god tier game in VR. Much Want.
The giant boars shouldn't be spawning if you did a proper fresh install after B199 and a new savegame. At least in my Config there is no spawn for animalBossgGrace. I highly recommend checking your savegame.My thoughts after the stream event were that the difficulty is bigger in comparison to A16.
- decided to change our server setting from insane to warrior for the first A17 start
- after 19 days in A17 we decided to go one step higher and insane definitely in the stable version
What really feels wired are the huge boars... Going to delete them in the spawning xml... They don’t fits in this game in my opinion.
And I hope that the performance will getting better until stable release. It’s not my rig I would say.
I only checked the patch notes from b199. We are going to start a new save after 21 horde night on our server. Nice to hear that they get rid of the massive spider pig.The giant boars shouldn't be spawning if you did a proper fresh install after B199 and a new savegame. At least in my Config there is no spawn for animalBossgGrace. I highly recommend checking your savegame.
Thanks kemo. I blew away everything for B197, but did forget to blow away data folder before b199. I kind of figured it was related. (as well as a few other things.) I've only done 1 'official' bug report since doing 197 to 199 as I am familiar with the 'rules'.You don't get these unless you re-use a savegame from a previous patch.
Not getting any kind of consistent stutter like you describe. I do of course get the occasional stutter on events like loading a chunk with lots of things in it or zombie group spawns. If I remain in a relatively empty chunk and just run around - it's as smooth as glass, actually. Inside POIs though the game feels laggy even when FPS is still relatively high. The memory controller on my GPU is absolutely maxed out in those areas. It's like the pixel shaders are eating up every bit of bandwidth in the memory bus. The reason I think it's something to do with shaders is the only time I've ever seen anything eat that much power is when I play with extensive shader mods for games and emulators and go crazy with them. There's something going on with the textures that's just costing WAY too much performance.I have a microstutter with b199 that is reoccurring around a minute apart. You could set a timer to it. I've been playing with the graphics settings to try and get rid of it, but haven't tracked it down yet. So far both mine and the wife's system seems to do it. Does anyone else have the stutter?
Also - love alpha 17 so far