{Nomad, 90-min, 18hr, BM 8 z's}
Just had 1st Horde Night in b199. Tried a setup with one platform on land and another in the water that I could jump to. 1st platform was 2x3, 4-high Cobblestone center poles, with wood frames on top (to shoot thru) & wood spikes 5 layers deep on all sides. 2nd platform in water was a 3x3 and stuck out of water a couple blocks; lower so able to jump from P1 to it.
Horde started, didn't take very long for them to break a path thru spikes and start on supports. Was doing so-so on defending the first pole they got to, which unfortunately was on the side where my run&jump diving board was hanging out 4 blocks, so likely to get collapsed if those two end poles went. But once they blew out a few more spikes and could get to the other pole it was looking bad. Just then, while thinking, "Bout time to go!" the buzzards came in. Got hit, Bleeding, trying to shoot w Sniper, the new
"can't reload while zoomed in" had already caught me off guard (first time I've had a Sniper in A17) so that took time. By the time I killed one my Health was really low. I only had one Bacon&Eggs on me, so ate it, but didn't have anything else w instant +Health on me. And just as I was considering that and turned back to defending, a second buzzard swooped in and one-shotted me.
Spawned on a third platform I built a 5-6 hundred meters away. Z's were on me really quickly, & since this one was less defended they tore it up fast! Dropped me into them and I became a late night snack again. The collapse of the platform took out the bedroll as I intended. But the fall back spawn I'd set didn't work, guess only a single bedroll is used (no option given in death screen)? So wound up spawning way off in the burnt forest. Thankfully no z's around so huddled in the corner of one of those 'only a corner left standing' buildings until daylight.
Biggest screwups on my part were;
1) totally forgetting I had Molotovs on me
2) not building overhead protection, though in all fairness gathering -all- the mats & building everything I did was one hell of a grind
3) not hording the (very) few painkillers I'd looted.
Biggest things I'd suggest get looked at;
1) Wooden Spike durability.
That first platform alone used ~3200 wood for all those spikes. That's one hell of a grind in your first week.
-I had considered trying to 'block off' the corners by building 3x3x3 Flag or Cobb detours, but that's kind of a wash mats wise. I'm considering a tunnel type build for next go.
2) Really need a bag-craftable, weak substitute for Iron Bars (maybe upgradeable to Bars?)
Now that Scrap Frames must be made in the Forge your choices for something to walk on & shoot thru are extremely limited; Arrow Slits, but almost no space to shoot thru, Flagstone 1/4 SCTR blocks or Pillar 50s aren't a whole lot better
(BTW where'd the Flag 1/4s go that fit in corners? All those nice new Ts/Corners don't have a mate). I wound up using Wood Frames.
3) The steep lvl gate on First Aid Bandages. Can't make them until Lvl-30 (Intellect 5), jebus!
Or -something- craftable from ~Lvl-5 or so that gives instant Health.
Don't forget that during the Drink/Eat/Use animations you can't do anything else & your movement speed is significantly reduced. Also Health from food is fairly quick, but not instant. And you can only take one painpill every 45 seconds or so?
Anyway. I've seen the many comments on staying up on a POI for first few BMs. Doesn't fit well with how I'd like to play; I've really enjoyed the 'build it yourself Tower Defense' portion of 7dtd & fervently hope that it will still be a viable path, even from the start, going forward.