PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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So, you uninstalled because they haven't fixed an issue before they put out the first patch to experimental? Did you expect them to wiggle their ears and the current build everyone already has installed just magically starts playing differently?

What is the rationale for having to have 5 pieces of raw meat before you can cook it? I don't understand why it's like that. If you are hungry you're gonna cook whatever you have no matter how small. I get that meat shrinks as you cook it - but even the meat of a small rodent can be ate without needing to have 5 of them before you can eat. Furthermore - you also require 5 meat just to boil it - which doesn't typically reduce the size of meat to as great of an extent as charring it.
I think they were going for more realism.. we get a ton more meat from animals, so it makes sense we need to use more in a recipe, IMHO.

I got 38 from a deer, I think.

 
The forest ground texture is the most disturbing part with textures. It looks very blurry, i hope it will get better. The Desert ground texture looks pretty nice already - also the snow is decent enough.Are there plans to improve this texture ? Its not really bad, only blurry :numbness:
Artists are planning plants improvement for A17+. Probably some ground textures too.

 
Madmole,

Question...the new steep roofs on the POIs caused you to slide down and are unable to climb up. I dont see them as craftable....only the inside and outside corners...from what I see....

Can they be made cradtable do we can make slides out of bases?? Since ziplines are on hold???

Ouch

 
Faatal, you mentioned arrows hitting targets made noise, does that mean they can be used as distractions?
Now that you mention it, I think I did see an arrow miss distract a zombie! Will have to test tonight!

 
Anyone else having issues with Claim blocks on Multiplayer servers?

example you set down a claim and it works. you move to another location and set down a new claim you made, the old one is not active and the new one is active but everyone can smash your base and your claim.

The server is setup to infinite online and offline and 14 day claims.

we even had an admin drop a new claim in case the player made claims where bugs.

many players are having the same issues.

 
Faatal, you mentioned arrows hitting targets made noise, does that mean they can be used as distractions?
It does not. No.

If you mean by hitting an Arrow upon the ground, and a Zombie goes to investigate.

 
To faatal specifically, you are like some wish granting demon that gives the person what they want but then adds in something they will regret. LOL You did an amazing job on the zombie AI. I was just expecting them to not spin in circles and make it over a block sometimes. I was inside a trader and a horde was outside banging trying to get in, by the time I got up to the wall they were climbing on top of each other and got in! WTF, that was awesome, very World War Z! And that vulture AI has got me so paranoid looking in all directions constantly. You are going to owe me so many new pairs of underwear. LOL Excellent job! Are you in charge of bandits and NPCs for the A18?
Thanks.

The shipping bandit AI will probably be an extension of the current animal/zombie AI, so I would think it will fall to me. NPCs would depend on if they need an AI to do anything besides talk to you.

 
Can't believe the thing about Zombie Soldier Feral and above.. :f

- - - Updated - - -

Weapons with level 1 has no modify button ))
Correct, but you can still hold R and change bullet type to Steel, ejecting the Brass ones.. vice versa.

Would prefer a dedicated 'Unload' button still.. :c

 
We know it does, but no easy fix. I would like the bridges lowered so flat like a real bridge, but there were problems if moved down, so still on todo list.
You do know even on a smaller bridge a center pillar system is not unheard of. That would fix it for sure.

 
Correct, but you can still hold R and change bullet type to Steel, ejecting the Brass ones.. vice versa.
But what can I do if I have in my inventory all types of bullets? )))

Will I must drop one of bullet type before ejecting ammunitions from weapons? )))

 
- Show up to quest marker, see deer, chase>kill>harvest

- Go back to quest area, bouncy marker gone, go in and clear building expecting to find Fetch item, there is none.

- Go back out to where marker was, walk into blank space and THEN it asked to start quest.(mind you marker is no longer visible)

- Start quest... see another deer, chase>kill>harv... "quest failed"

- Go back to storage box I dropped just before... and starting the quest removed it, contents included.

So, I guess the only bug part is the quest marker disappearing before the quest was initiated. Otherwise I just learned a lot of hard lessons all at once, but that's useful, and I got a ton of deer meat in the process.

 
BTW: I dressed for the cold but still get encumbered by it. Should I dress up even more or something, is losing cargo space when in winter biome avoidable or just always going to happen?

 
Drama queen ?
The truth is i had 2 heart attacks.

When i play A17 i have really chest tightness.

Maybe its really time to leave the 7D2D train.

What you name "Difficulty" i name painfull cumbersome.

That has nothing to do with easy or a challenge.

Maybe the fun pimps should rename to "The anti fun pimps" if its not possible to make a game challenging without "out of stamina"
With a few perks, and some food stamina is not a problem at all. There are 5 free perks for finishing the quest. I suggest you consider all stamina related ones and food gathering ones if its such an issue for your play style. We are working on some small tweaks to hunger/stamina though. 2 Agility, slow metabolism, cardio and sexual t rex come to mind.

 
Just hit the modify button, ammo is ejected.
not completely true, I have 2 shotguns that dont have a modify button so cant unload

A17.0_2018-11-21_18-14-24.jpg

the pic is so MM sees it

Correct, but you can still hold R and change bullet type to Steel, ejecting the Brass ones.. vice versa.

Would prefer a dedicated 'Unload' button still.. :c
thanks for this, feel like an idiot for that.

 
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So not all Traders have a working forge for you? I am very lucky then as they have 3 things working every time.I had built concrete blocks and started on reinforced concrete by end of Day 2! (120 min days, so..)

For melee stamina:

1) Make sure your water is 100%

2) Buy the two perks that boost stamina and reduce stamina loss.
I'm pretty sure water only has to be 50% or more to be optimal. Drinking water though gives you a short buff that increases regen.

 
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