Overall been enjoying A17 a lot. The HD textures and new lighting, trader quests, party system and shared quests, dungeon POIs, new item quality system with mod slots, AI pathing, items going back to where they were when you get them back, power attacks, and etc are all fantastic changes! There's just a few things I personally don't like and find particularly frustrating.
1. Encumbrance system. I
really don't enjoy encumbrance in almost any game, and it's no exception here. I dislike having my character movement slowed, I dislike being punished for looting in a heavily loot based game. I'd like to suggest making the default inventory size 3 full rows instead of 2, with the last 2 rows hard-locked and unlocked in one of two ways. Either a backpack that initially unlocks 6 slots and can be modded with additional pouches to unlock 3 more slots per pouch, or changing the pack mule perk to function the same way if you really want to keep it skill related.
2. Debuffs that disable perks. I'm ok with debuffs that lower attributes, I can deal with that. What I find frustrating is it causing my associated perks to also become disabled. It compounds negative effects too much and imo is unnecessary. There are ways of making a game difficult that are still enjoyable and ways that make it unenjoyable and frustrating, and for me this falls into the latter category. As a side note, this also applies to how I feel about the duration of some debuffs, like the death penalty. 1 hour is extremely excessive, for any debuff. Imo it's completely unnecessary for any debuff to last longer than 30min, otherwise it just turns into an unproductive and unenjoyable experience.
3. Food and Water status. I understand this has been a long standing polarized topic, what I don't get is why it was made even more unintuitive and inconvenient to check these stats when you want. You now have to go through two actions to view a percentage that is less distinct to the eye than a bar. I really don't mean to be so negative about this but it feels like it's intentionally just to troll the people that have been asking for food and water to be back on HUD. And at this point it's really hard to believe that clutter has anything to do with it after all the things that have been added to the HUD in A17 (which I like), most of which being the visibility bar in stealth that I honestly don't think even needs to exist. All I suggest are simple side-by-side bars, and it would even completely get rid of the need for the notifications on the left side for hunger and thirst.
https://imgur.com/a/G9efDvI