DUST2DEATH
♥♥♥♥♥ Fox
To limit how much is rendered.Why would they remove a working FOV slider and lock it at an amount is beyond me.
To limit how much is rendered.Why would they remove a working FOV slider and lock it at an amount is beyond me.
Please add FOV back in the game. It will guarantee make me feel like I'm hungover (with none of the fun of drinking) at the default value of 65. Do I report this in the bugs thread?This is what experimental is for. Play what the devs have created and give feedback so that the stable version is the best it can be. If people are getting sick that needs to be reported.
I'm sure it can be modded. but seems strange that we are still dealing with this in 2018.Why would they remove a working FOV slider and lock it at an amount is beyond me.
Well I think we can still change it through console commands.
Misconfigured FOV settings can cause motion sickness in some people.This is what experimental is for. Play what the devs have created and give feedback so that the stable version is the best it can be. If people are getting sick that needs to be reported.
I've been silently following these boards for a while (bought the game in 2014 but registered only recently as I started playing it seriously only last year) and this is the main worry with A17.Misconfigured FOV settings can cause motion sickness in some people.
"Motion sickness : Smaller FOVs tend to exaggerate camera movement, whilst larger FOVs tend to minimise its effect on the image. Thus setting a wider FOV can sometimes help to reduce motion sickness during gameplay."
https://developer.valvesoftware.com/wiki/Field_of_View
I know right! It's almost as if we could call them FanPimps instead#39463 Posts. Fan's all super pumped to play your game FunPimps. Awesome job!
Sorry. No timer. The update time is not like a scheduled appointment or like catching a bus.
If the first release candidate doesn’t work out then there will be fixes and then a new build created and tested.
So we set a timer and when it completes and we can’t release it because reasons everyone says we lied and broke promises.
The plan is for Monday just as soon as a viable build is ready. It won’t be the same build the streamers played. It will be a new build with several fixes. We hope that your experience will be even better than what you saw.
Tell me about it!Will this delay the release to the public, or will it still come out on time? And how many hours from now... I am planning my day here!
Yes. We discovered different devs had it at different settings. That changed the consistent look the designers wanted and it was causing performance issues. The average player often changes settings, not knowing what they are doing, making the game run poorly and then we get the blame, so we locked it down. There is a setting in the ini file, but it looks like debug mode (dm) has to be on for it to use it.I've always been loathe to increase FOV, as I believed jambing more terrain into the same screen area would lead to more HDD grinding and performance issues as it works to load all those extra distant features that would otherwise have fallen off in the periphery using a smaller FOV.
i would not think a player could get to level 20 on day one. do you think the xp bonus for party members would be enough to get that high?Changing the amount of water for the advanced drinks (green tea is what I'm thinking of) will be a huge good deal for SP people who don't find a working forge early game (To make the extra jars needed).
MP people will have a "craftsman" who would spend the points to get the forge day 1.
Sigh.Yes. We discovered different devs had it at different settings. That changed the consistent look the designers wanted and it was causing performance issues. The average player often changes settings, not knowing what they are doing, making the game run poorly and then we get the blame, so we locked it down. There is a setting in the ini file, but it looks like debug mode (dm) has to be on for it to use it.