In a fantasy world where TFP's time and resources are unlimited.Who said anything about making foraging nonviable? That's quite the collection of straw-men you have there.
Here's an idea...
Have farming, foraging AND scavenging as viable ways to combat hunger. That way people can try more than one play style instead of being forced down one path.
Yes, I must have corrected it while you typed. As it says in the Queen's Bible "Only Michael Palin is perfect".Or did you mean play?![]()
Time is not unlimited, you have the horde clock always ticking. Resources are not unlimited, you must work to get them. Any more straw-men you'd like to parade?In a fantasy world where time and resources are unlimited.
That was one of my favourite alphas - in fact I had it installed again recently..... Remember the alpha when there were huge cliffs being generated and all the ore was visible and could be mined just on the side of the cliff? Never had to worry about iron or anything like that.
looks like some people want this game to become nutrition survival game instead of zombie survival
Yep it was. I always found a rabbit in my gated garden lolTrampling used to be a thing.
Yep it would....Well... That would just mean an easy source of meat, would it not. Unless only zombie animals like crops...
Looks like Samuel Jackson....." Say release date one more time motherfu..I dare you, I double dare you!!!"Some edit it )
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which stream are you guys referring to?Anybody notice on Pokkets stream that Joel trimmed his beard... wtf? Isnt that breaking some sort of code or something?
It's more "found footage horror movie" than "stream" but it's stimulated a lot of conversation.which stream are you guys referring to?
barbed wire around crop field?Why not have boars seek out and destroy player crops. Just like in Texas!
dont scare me. but sounds like a ♥♥♥♥ mobile game.YES! Pay to win!
Purchase 500 farming crystals for $2.99 and use them to make your crops grow 3x as fast for a short time.
Purchase 500 foraging bucks for $2.99 and use them to harvest mats 3x as plentifully for a short time.
Purchase 500 scavenging tokens for $2.99 and use them to make containers have 3x as many canned goods for a short time.
Or you can watch an ad to get one of those benfits for 30 seconds.
Or did you mean play?![]()
One letter makes an L of a difference...
Time is not unlimited, you have the horde clock always ticking. Resources are not unlimited, you must work to get them. Any more straw-men you'd like to parade?
Given that I haven't done a day's farming IRL I'd say a fantasy game would be a good place to indulge that... fantasy.
Okay, I read the edited version.You need to reread my post.
I believe he means dev time and resources.Okay, I read the edited version.
Since farming is already a mechanic it would also take time and effort to remove it. There will then be a lot of people complaining about the removal of a core mechanic. Given that a lot of work as already been put into farming it would be a waste to just delete it.
Having a self-sufficient farm is part of my endgame as it would be in a true survival situation. You can't scavenge tinned food forever and farming could easily be described as very efficient foraging. Instead of wandering all day in the hope of finding a potato it makes much more sense to make an area where your potatoes can roam around in relative safety.