Aldranon
New member
Few safe places...This...is...awesome!!!
Maybe no place perfectly safe...
I'll be looking over my shoulder...
Trying to hear the slightest sounds...
I just don't want to die while looting a toilet!

Few safe places...This...is...awesome!!!
I would say you are not caught up then.I finally got around to catching up Snip ... no zombie loot?
They removed bones and fat from zombies ;cI would say you are not caught up then.
Zombie loot is more rare but not removed. This has been stated several times and now once more.
THERE IS STILL ZOMBIE LOOT!
game changer for pvp and you will be able to fly over the sky limit, faatal stated 265mHas anyone discussed how the gyrocopter is going to function in its entirety? How is this going to affect pvp/raid servers? Will you be able to just fly on top of peoples' bases? What's the max "altitude" you can fly at? Can you just jump out of the copter mid flight or what? Any info on how this affects raid servers would be appreciated.
265 from bedrock.... not much difference at all. Isn't the limit for blocks 250 now? So the copter only goes 15 blocks higher than we can now?game changer for pvp and you will be able to fly over the sky limit, faatal stated 265m
Sure, I rather meant it to be something for later on. (Thinking about it I shouldn't have posted it to the a17 thread...)A bleeding buff, with movement slowing effect should not be that hard, but not something I think we would want to spend time on for A17. I'm sure there will be much polish and features added for a18/Beta, which would be the time to refine parts of the game.
I'll bet that in the course of balancing things, the need for those items either won't be so great, or their role could be filled in some other way. I doubt they would remove something that you need without filling the need in another way.They removed bones and fat from zombies ;c
My heart! :love_heart: :love_heart: :love_heart:I would say you are not caught up then.
Zombie loot is more rare but not removed. This has been stated several times and now once more.
THERE IS STILL ZOMBIE LOOT!
My guess is that some people would use the gyrocopter as a way to get to enemy bases. They may also use them to try to land n top of people's bases and break in from above. Though that could be countered by innovative base designing and placing traps/turrets on the roof. Some players might us them to make bases that could only be regularly entered by gyrocopter. If players are able to shoot down players in gyrocopters (an I'm guessing that there's a good chance they will) then it may place higher importance on snipers and rocket launcher in base defense. And from what I've read the max altitude is 200+ something blocks high.Has anyone discussed how the gyrocopter is going to function in its entirety? How is this going to affect pvp/raid servers? Will you be able to just fly on top of peoples' bases? What's the max "altitude" you can fly at? Can you just jump out of the copter mid flight or what? Any info on how this affects raid servers would be appreciated.
If it is then Kickz is going to mod it to be 1,000,000,000,000,000 rows LOL@Devs
Is backpack size and rows of encumbrance going to be moddable via xml in alpha 17?
thats above building limit, so people can just fly to someone tower if its not protected enough265 from bedrock.... not much difference at all. Isn't the limit for blocks 250 now? So the copter only goes 15 blocks higher than we can now?
That is right, so they need to protect it enough. The way it should be.thats above building limit, so people can just fly to someone tower if its not protected enough
Doubt backpack size. Probably the encumbrance by changing the perk (if it isn’t straight up in xml.@Devs
Is backpack size and rows of encumbrance going to be moddable via xml in alpha 17?