Hehe yeah.. Apparantly MM posts quite a lot over there, by checking his profile.For example, this response from ~10 days ago
Nobody anticipated this build taking this long, but it is what it is. We're working our asses off and I can proudly say this build finally reflects our vision for how the game should be. Brand new AI and pathing system, all new attribute and perk system, brand new vehicle physics, weapon mods, multiplayer quest system, over 100? NEW pois, all old POIs redone, new physically based shading system and lots of new or touched up game art (wip), new lighting, texture streaming, distant tree rendering system, all new sculpted realistic terrain, much bigger Navezgane, much better third person animations, new combat system with power attacks and new animations, new firearm system, encumbrance system for armor and weapons, light and heavy armor classes, new items, cooking perks, new weather system and grandpas awesome sauce.
I'm sure I forgot a few hundred things, but I hope you feel like the wait was justified when you play it.
* Over 100 new POI's? Nice!
* Is this armor/weapon encumbrance system new? If so.. Nice!
* Armor classes.. Nice!
* I do not like Grandpa's sauce.
Roland.. Will these things be included in the first post? My apologies if they are already there.