Dauthiatull
New member
whats the highest number of days you played on a map?I have 350 hours on the game. I telling you, the waves of zombies eventually cease. That is the design problem I'm bringing up for the devs to respond to.
whats the highest number of days you played on a map?I have 350 hours on the game. I telling you, the waves of zombies eventually cease. That is the design problem I'm bringing up for the devs to respond to.
a #### ton - like 300+ with cops and ferals and military zeds galore. I dont know how else to convince you; The waves eventually subside before daybreak. It's a design defect. Waves, no matter the size should continuously come until daybreak. That is not the case in A16.whats the highest number of days you played on a map?
well I dont know what to tell youa #### ton - like 300+ with cops and ferals and military zeds galore. I dont know how else to convince you; The waves eventually subside before daybreak. It's a design defect. Waves, no matter the size should continuously come until daybreak. That is not the case in A16.
See, that's not a good design. It's upsetting and dissatisfying. Players are waiting 7 days, (sometimes with day/night time set to slow) for a horde night that's suppose to be bigger than the last. Build up their base etc, Then they get a dud? I don't know about you, but when this happens to me, It leaves a really bad taste in my mouth. At least make it a Settings option for the server. I feel like I can't even express how upsetting it is.i guess, it is random. some horde nights it is over by 23.00. sometimes many waves coming and ends 04.00. sometimes single or small groups keep coming over night.
a #### ton - like 300+ with cops and ferals and military zeds galore. I dont know how else to convince you; The waves eventually subside before daybreak. It's a design defect. Waves, no matter the size should continuously come until daybreak. That is not the case in A16.
you could look into modding to up the hordesSee, that's not a good design. It's upsetting and dissatisfying. Players are waiting 7 days, (sometimes with day/night time set to slow) for a horde night that's suppose to be bigger than the last. Build up their base etc, Then they get a dud? I don't know about you, but when this happens to me, It leaves a really bad taste in my mouth. At least make it a Settings option for the server. I feel like I can't even express how upsetting it is.
It's a known issue with servers. Increase your max zombie count for the server at the VERY least.See, that's not a good design. It's upsetting and dissatisfying. Players are waiting 7 days, (sometimes with day/night time set to slow) for a horde night that's suppose to be bigger than the last. Build up their base etc, Then they get a dud? I don't know about you, but when this happens to me, It leaves a really bad taste in my mouth. At least make it a Settings option for the server. I feel like I can't even express how upsetting it is.
you sure your game is up to date?yes, it is design problem. only workaround i know is to log out just before hordnight. change day lenght shorter, log in again. this way hordnight is shorter and no waiting for z-s.
im not sure thats something tfp can fix. I think its a limitation in the unity engine. the same is true in many games. its always been a peeve of mine but something you just have to live withAlso, can someone else please acknowledge the elephant in the room - with the lighting shinning through blocks, including ground blocks...? I don't care what type of player you are, getting flashed in the face by a minibike headlight that's driving on the surface while you're 30 blocks underground is immersion-breaking.
Yea, first thing I did when I bought this game years ago... But why hasn't it been addressed in MadMole's post, you know.It's a known issue with servers. Increase your max zombie count for the server at the VERY least.
its in the xmlYea, first thing I did when I bought this game years ago... But why hasn't it been addressed in MadMole's post, you know.
Like I said, then call it Horde "Hour". Currently, when the zeds stop coming. There is literally not Zeds spawned in the game, period. You can run or drive around, go into un-looted POIs and encounter NO Zeds. So what, you "beat" "Horde Night" and suddenly the zombie apocalypse is temporarily suspended for 4 or 5 hours. I call bull***"Waves, no matter the size should continuously come until daybreak". No no no that is an awful and terrible idea that completely defeats the purpose of horde nights. They should have a set amount and if you can kill that amount you "win" the night.
Waves not ceasing is a terrible design flaw it completely defeats the point of defending against hordes.
Like I said, then call it Horde "Hour". Currently, when the zeds stop coming. There is literally not Zeds spawned in the game, period. You can run or drive around, go into un-looted POIs and encounter NO Zeds. So what, you "beat" "Horde Night" and suddenly the zombie apocalypse is temporarily suspended for 4 or 5 hours. I call bull***"Waves, no matter the size should continuously come until daybreak". No no no that is an awful and terrible idea that completely defeats the purpose of horde nights. They should have a set amount and if you can kill that amount you "win" the night.
Waves not ceasing is a terrible design flaw it completely defeats the point of defending against hordes.
That's awesome. Thank!its in the xmleach gamestage has a set number of waves with a set number of zeds per wave
you can edit it to increase the waves or number per wave any way you want
if you want to make it 10 waves of 1000 with the max alive 100.
hope your rig can handle that lol
not waiting to horde start. my point is to change day lenght, so horde night passes faster. http://prntscr.com/kxvhjgyou sure your game is up to date?I have never waited for the horde to start.
they start spawning right at 22:00
everytime
If I edit the xml, wil that corrupt my saved game files or will it just update them and run those saved files with the those changes? Thanksits in the xmleach gamestage has a set number of waves with a set number of zeds per wave
you can edit it to increase the waves or number per wave any way you want
if you want to make it 10 waves of 1000 with the max alive 100.
hope your rig can handle that lol
LMAO good oneIt's a very elaborate ruse. It takes an entire team to keep up the illusion!