PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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A16 early streaming was on June 7, 2017A16 Experimental was released to all on June 10, 2017

(as posted by Richard Huenink, username: The Fun Pimp)
Ok... thanks. So it I was right that it has been over a year, sure feels like it. Soon I hope!!

 
You're either thinking of Ark or a mod. Vanilla bedrolls don't have a respawn timer, and have unlimited uses.
-A
His post wasn't worded very well but I'm pretty sure he was suggesting that they should add a negative effect to bedrolls (one-time respawn) and progressively better beds (old bed, king-sized bed) have shorter respawn timers and unlimited spawning.

 
Went back a few pages. Didn't find skullpokers original post...
I'm confused :)
Check post number #27418 .

Thanks for telling me, it does look confusing my post, i see, too :)

P.S. No link added for reason, I searched as long as you would :p

It is about The Spider Meme Competition.

 
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Spiders on ceilings as sleepers. You don't even know they're there until you point the flashlight up and they rain down on you. This is like stem cell research. Why aren't we funding this?😉

 
Spiders on ceilings as sleepers. You don't even know they're there until you point the flashlight up and they rain down on you. This is like stem cell research. Why aren't we funding this?
I am completely behind this idea, creative spider zombies will add to the freaky town fun times.

 
His post wasn't worded very well but I'm pretty sure he was suggesting that they should add a negative effect to bedrolls (one-time respawn) and progressively better beds (old bed, king-sized bed) have shorter respawn timers and unlimited spawning.
Ahhh ok. I kind of like this idea!

-A

 
Roland, i always like on all of my worlds to take it serious to NOT DIE , if i die i will restart the world. I am a survivor and i shouldnt die

So in A 17 how do you classify my words . is it possible?

also can we change the its done when all the issues are solved to something specific ? , TFP must made there minds already and it has became clear for them. sorry if this looks aggressive ,here some smiles :) :) :) ;)

 
Roland, i always like on all of my worlds to take it serious to NOT DIE , if i die i will restart the world. I am a survivor and i shouldnt die
So in A 17 how do you classify my words . is it possible?

also can we change the its done when all the issues are solved to something specific ? , TFP must made there minds already and it has became clear for them. sorry if this looks aggressive ,here some smiles :) :) :) ;)
Whoa whoa whoa, calm down there Akram! Can we please just be civil?

Think the done when its done is there until they have a more definitive time frame

 
Check post number #27418 . Thanks for telling me, it does look confusing my post, i see, too :)

P.S. No link added for reason, I searched as long as you would :p

It is about The Spider Meme Competition.
Ah, now it makes sense ;)

 
will we get that new compound trader bob and tame wolf?
If its not on the first page then it is either a surprise or not in A17.

I at least don’t think we get tje tameable wolf, new trader compound maybe.

 
Whoa whoa whoa, calm down there Akram! Can we please just be civil?
Think the done when its done is there until they have a more definitive time frame
I AM CALM!!! ... lol .

i know Roland dont want to appear harsh or others so he asked to add some smiles in statements ,thats why you see 3 smile faces after its done when all issues are resolved :)

 
I wouldn't mind waking up to news like this. One can hope :)

"New in Alpha 17 - tamable animals.

Any animal in the wildlife around Navezgane can be tamed (1 per. person)

Feed it food (Sandwich, Cooked Foods, Stews) to tame it.

The better the food, and the more you feed it, the better chance you have to successfully tame it.

-Pets only have 1 life.

-Some pets have rare abilities (buffs), such as leaping, growling, scratch, pounding.

-Needs food and water to survive.

-When lost forever gone."

Git R Done!? :D

 
Decided today was bridge day:
Changed: Bridge open speed to x2 and removed bridge anim delays

Fixed: Bridge disappearing when looking at top

Added: Path area update uses multiblock size (bridge is big)

Added: Path area has a next entry, so a delayed update can happen separately from the current update

Added: Doors do a delayed path area update (bridge anim takes time)
Hey Faatal, thanks for all the recent info. Any chance of (non-destroyed) random gen bridges in the future?

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Mega Powered armor, CONFIRMED for A17!!!

*** At Al's Marine and Beer Hall, if someone touches your beer (or anything) you are allowed to say: "Get away from her, you female dog!"
LOL :tea:

My wife is a rare person, she was on TV during her award, she's still locally famous. Do you know what she only talks about that day? That I was waiting for her. She calls me her sun light...I drink yogurt, because it makes her happy.
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Roland, i always like on all of my worlds to take it serious to NOT DIE , if i die i will restart the world. I am a survivor and i shouldnt die
So in A 17 how do you classify my words . is it possible?
It will work just like if you decided to do Dead is Dead in Navezgane. If you die in Navezgane you start over a fresh save but it's still Navezgane. If you create a random world and you die you can start over a fresh new game in that same world. Or, you can create a brand new world and start a new game in your brand new world.

also can we change the its done when all the issues are solved to something specific ? , TFP must made there minds already and it has became clear for them. sorry if this looks aggressive ,here some smiles :) :) :) ;)
Heck no!

But lets do something funny, shall we? I'll change the smilies and watch as people think there's something significant to that as they notice..heheh
 
It will work just like if you decided to do Dead is Dead in Navezgane. If you die in Navezgane you start over a fresh save but it's still Navezgane. If you create a random world and you die you can start over a fresh new game in that same world. Or, you can create a brand new world and start a new game in your brand new world.


Heck no!

But lets do something funny, shall we? I'll change the smilies and watch as people think there's something significant to that as they notice..heheh
cant we make the first face RED so it would be red- yellow - green ? It will be much better to notice the release date if soo heheheh

as we get closer to release you change the faces to start with red and end with green,

 
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It will work just like if you decided to do Dead is Dead in Navezgane. If you die in Navezgane you start over a fresh save but it's still Navezgane. If you create a random world and you die you can start over a fresh new game in that same world. Or, you can create a brand new world and start a new game in your brand new world.
One thing crossed my mind..

Creating world and playing will be aside thing now.

If i create a world, play it with an char and decide to create a new char, the alterations of the first will remain in the world? (Loot in containers, etc..)

I can change worlds (in single player) and remain with the same char? (with same skills, level, etc..)

:kiwi-fruit: :smile-new: :smokin:

 
Good afternoon people. I've been thinking these days ... and as I see that you talk about everything a little (sometimes silly things sometimes serious things) jejejeje :fat: I dare to ask a question:

Does anyone know if it is possible via XML to place the need for a tool on the crafting of the backpack just like some recipes need the pot at the campfire?

I have thought for my mod, that some recipes require tools to make them in the backpack, such as clothes, or wood frames, and other more complex in the work table, I do not like the idea of ​​for example, manufacture an axe in the hand, without tools with wood and iron ... or a piece of furniture with wood and nails but without a hammer ... I know it's just a game, but I wanted to put my grain of sand to realism

sorry if my english is bad :p

 
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