Water doesnt hinder them, they just walk down and through it like 28 days later... i think it wasWhats the cost of water, compared to a free air block?Will they try to pass a river, or rather run along the shore?
Oh, Guppy....you know the trimmers didn't break. One of your 378 extension cords came undone!I... May have been in guise outside his window with hedge trimmers...
5 million views ? (putting glasses and a hat) Where did you read that , just curiousWe're also coming up on 1800 pages and 5,000,000 views. That's pretty awesome! A16 has over 7,000,000 views so perhaps we will overtake that one soon![]()
Another 1800 pages and this thread will finally be locked in anticipation for Alpha 18We're also coming up on 1800 pages and 5,000,000 views. That's pretty awesome! A16 has over 7,000,000 views so perhaps we will overtake that one soon![]()
It's in the stats for the thread when you look at the News & Announcements forum.5 million views ? (putting glasses and a hat) Where did you read that , just curious![]()
Awh, this is how many times we and particularly few members of this place hit F5 through the time. Nothing to worry about.It's in the stats for the thread when you look at the News & Announcements forum.
I'm drawing a blank here... A US thing?Rumors are Guppy...ISNT EVEN A FISH!
cultural appropriation at its worst!
Zombie spike interaction is weird ATM. They treat them as solid blocks and will walk around them or jump over if that is cheaper, but jumping on top makes them slow fall into the spike, which makes them appear stuck and they attack the spikes, but take damage since they are on them. It just looks odd as they slowly fall into and then slowly walk on top of spikes.A related question about the AI - how does the zombie AI consider spikes when trying to get to the player?
Are they treated like walls/doors that the zombie considers them a hard obstacle and will go around them if possible - and if they can't get to the player by doing that they'll stand next to them and attack them (taking damage in the process)?
Or are they treated as "difficult" terrain that the zombie will prefer to go around unless it makes the route significantly longer, in which case they'll walk through them taking damage?
Or are they ignored, and the zombie will attempt to walk through them as if they weren't there and take damage from them?
Bandit, smokey and theWhile I've gone from Bear, to Blimp, to Batman. I'll need another B avatar soon.
Yeah, but yours WAS the 27,000th post in this thread!1800!
Edit: awww, 1801... I quit