Gareee
Tester
I added brass doorknob drops to a16, and it was pretty easy. After day 80 or so, I was still able to keep up ammo supplies for horde nights.The brass doorknob idea is great. There should be more stuff in POIs to scavenge and get brass from, like pipes, lamps and such.
I wonder if they'll ever add some rare and unique weapons and gear that gets randomized stats wise like RWG does. I'm not talking about white, purple colored weapons/gear, but a more unique approach to loot that you could get from quests and horde nights/bandit encounters. Would make scavenging more fun and worthwile.
Without it, ammo defenses couldn't keep up with horde numbers... You'd spend the entire week scrounging for ammo supplies, and could no longer explore at all. You can even add it to doors that only have brass knobs on them, since they are unique.
The other big balance problem with a16 was that after day 100 end game irradiated did SO much damage, that it no longer made sense at all to do a horde night in your base.. between ammo shortages and rebuilding, it made more sense to sit out a horde night in an abandoned poi instead of your base.. making base building almost a waste of time.
Early game was great, but there were diminishing returns and less reason to play as game days increased, at least for SP. I think MP had more longevity, because multiple people could build a larger base, and repair and restock it exponentionally.
I also hope loot drops are better than normal on horde nights, making them more valuable to participate in, rather than just avoid. There needs to be a reason or reward to let your base take so much damage and to burn through so much ammo.