The Batman
New member
I doubt people will love that. Player A pauses game and goes for a number 2..... Player B enters and starts horde night.I think I love you*
*or whoever it was that made that change.
I doubt people will love that. Player A pauses game and goes for a number 2..... Player B enters and starts horde night.I think I love you*
*or whoever it was that made that change.
Actually, I was thinking of the opposite. The group I play with would like to increase that radius to cover the whole map; so that when one of us is sent out to hunt, one of us stays at the base building, and one of us has gone into the town to scavenge for things, we still share the xp we get for doing those different activities.So it's not just me then. I was thinking If the radius was halved, then it would still almost be too much. For me, 20 meters from a fight and you should get something.
Size does not matterSo there's a map decrease of 33%, instead of 20%. That's a mighty cut. I sincerely hope that the map is filled better in A17 then. Because I already had major zones of the void realm in A16. Can't comment on whether I'd prefer the bigger map over some better performance issues. Unless we're getting way more zombies now as well.
crossing my fingers
ha ha!I doubt people will love that. Player A pauses game and goes for a number 2..... Player B enters and starts horde night.
If you get "good" large cities, then indeed 3-4 will get you with supplies needed. But with 5+ players near eachother, that amount is already 20+ cities. If smaller map means more densely packed POI's / towns etc. Then it's fine. Then depending on respawn timer you need that many cities. Other wise you'll run out of paper for shotgun shells // brass for bullets etc.=WandererLV;828868n I may be forced to explore and expand more, because all of my closest POI's and towns will be long depleted before I start finding remotely good items.
Have You thought about a "Scrounger" perk a lن Fallout? You don't get better quality items, just quantity.
Please, please give us the option to reset skill points at a trader in exchange for money! (or another way)+Not enough skill points to buy everything. Specialization is the vision. 7/24/18
If you get "good" large cities, then indeed 3-4 will get you with supplies needed. But with 5+ players near eachother, that amount is already 20+ cities. If smaller map means more densely packed POI's / towns etc. Then it's fine. Then depending on respawn timer you need that many cities. Other wise you'll run out of paper for shotgun shells // brass for bullets etc.
Devs could finally make brass / paper somewhat more durable to farm in other ways. Brass as off now is rarest thing in game.
+1 for the scrounger perk idea. Getting more paper, more brass etc. is a VERY good way to counter these things.
I agree.I've never managed to fully explore a rwg map myself anyway so the size diff is not going to bother me. What does bother me is the skill system, I mostly play the game solo, and this sounds like its going to really hurt single players. Maybe make leveling have a "softcap" where once you hit it, each exp level you get after is only 1 skill point? IMO a player should be allowed to get all the perks if they play long enough, just make it take a stupidly high level to pull it off. This way, it still matters until late endgame what you choose.
First thing I do in a SP is edit the XML so I get more skill points per lvl. I want to MAX-OUT.I agree.
They feel that we should make choices then the next time we play we can play a different way and make another choice. A way to reset character would be nice without doing a command or editing XML files. But to unlock everything and be a master at everything I can see where they don't want that for the base game.I agree.
The last voted option becomes italic as far as I can tell.Did we just got a secret release date ? #italic
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Don't destroy my hopes and dreams please.The last voted option becomes italic as far as I can tell.
I was about to bust out the Ouija board.Don't destroy my hopes and dreams please.
Do it the spirit will have you spell out August 6th. It is true I tried already.I was about to bust out the Ouija board.
The only problem with this is for people like me that like to put hundreds of hours into a single playthrough and wont start another game until the next alpha is released. So for people like me i'll never be able to use a lot of the perks as i'll reach the level cap in my playthrough and then be stuck only using pistols etc, which kinda sucks.They feel that we should make choices then the next time we play we can play a different way and make another choice. A way to reset character would be nice without doing a command or editing XML files. But to unlock everything and be a master at everything I can see where they don't want that for the base game.
Remember they are not stopping people you can always mod it to where you 100% every perk/skill.