PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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I only ever see "drop everything" "backpack only" or "toolbelt only" if I am remembering correctly for drop on death. Drop on quit gives you the "nothing" option. But I could be wrong. Not sitting in front of my PC right now to double check
just set it to drop on death backpack only and during horde night keep a stack of ammo on your belt.

 
It’s not Michone and no TWD characters are coming. TFP does not have the license to depict those characters in their game. On the other hand Telltale Games holds the license to depict TWD characters in their games which is why you will see them in the console version which belongs to Telltale.
TFP has a custom character generator which would allow your to make “Michone” and “friends” yourself.
However, you have to admit TempusFugit is correct that it is Michonne in the video (a video of the PC version). One can't achieve this resemblance with the character creator alone:

https://youtu.be/_GfZ13g3CIw?t=39s

Plus Madmole literally says "This is Michonne from The Walking Dead." :p

 
It starts with a V and it ends with ideo.

Mmm we still need another vid, final bug phase + streamer release + another test week.

"counts on fingers" That's at least another month ughhh.

 
Hi, guys.

Does somebody knows if there are plans to make discovered map places shared between allies?

I mean if players are allies, it makes sense that in your team every one can see places where other team members has been.

 
It starts with a V and it ends with ideo.
Mmm we still need another vid, final bug phase + streamer release + another test week.

"counts on fingers" That's at least another month ughhh.
Nah-ah! End of July basically means Mid August, which basically means End of August, which basically means September!

 
Hi, guys.
Does somebody knows if there are plans to make discovered map places shared between allies?

I mean if players are allies, it makes sense that in your team every one can see places where other team members has been.
Not in game, not planned either I think. What we do is go on discord and drop screenshots there. Easy way to bypass the missing feature.

Nah-ah! End of July basically means Mid August, which basically means End of August, which basically means September!
I'm gonna be crying if it's going to be released the day before I enter service ~_~

Drill sergeant will not be amused :')

 
Not in game, not planned either I think. What we do is go on discord and drop screenshots there. Easy way to bypass the missing feature.



I'm gonna be crying if it's going to be released the day before I enter service ~_~

Drill sergeant will not be amused :')
If you cry they might throw you out of service ?

 
Guys, I think we should realy step away from "It's coming definitly end of July/ beginning of August". It will be ready when it's done.

Some of you remind me of a wolfpack waiting for a Piece of Meat to be trown at them. What if the Meat isn't what you expected? You'll be howling. I'd rather have TFP make it good, than rush it out. Or in my Case - bake a nice Pecan pie. :)

 
Guys, I think we should realy step away from "It's coming definitly end of July/ beginning of August". It will be ready when it's done.
Some of you remind me of a wolfpack waiting for a Piece of Meat to be trown at them. What if the Meat isn't what you expected? You'll be howling. I'd rather have TFP make it good, than rush it out. Or in my Case - bake a nice Pecan pie. :)
Yes, I agree. I'd rather have TFP make it good, than rush it out. But I'd also rather have them communicate more, than keep us in the dark.

What is the team working on? How is it divided among all the new features? How many people are working on each feature? What has been harder than expected and what easier?

Just curiosity of a fan here..

 
Yes, I agree. I'd rather have TFP make it good, than rush it out. But I'd also rather have them communicate more, than keep us in the dark.
What is the team working on? How is it divided among all the new features? How many people are working on each feature? What has been harder than expected and what easier?

Just curiosity of a fan here..
Maybe we can ask them these questions when they present us the new release. Then they will have what to say from the beginning to the end of development of this alpha.

Some day, when they release gold I wish we see them on a conference video , just having fun and being happy they did so much.

 
To drop nothing on death in single player, start the game then activate console by pressing F1. Type the following:

"sg DropOnDeath 4"

Do not type the quote symbols and ensure you use the capitilization as shown, it is case sensitive.

 
What is the team working on? How is it divided among all the new features? How many people are working on each feature? What has been harder than expected and what easier?
Just curiosity of a fan here..
I don't know about that. I mean, the A17E is probably around the Corner. Comunication is great, but do you really want them to "waste" Tme to write what they are working on instead of actually working on it?

They have been working hard on A17. But the thing is, once the Experimental is out, the hard Work continues. We will find a whole bunch of loose Nuts and Bolts and guess who "haz to fixem"?

Parents can't concentrate on the Road if the Kids in the Back are always being distractive. "Are we there yet?" "I'm thirsty!" "I need to go pee!" "Are we there yet?"

 
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I don't know about that. I mean, the A17E is probably around the Corner. Comunication is great, but do you really want them to "waste" Tme to write what they are working on instead of actually working on it?
They have been working hard on A17. But the thing is, once the Experimental is out, the hard Work continues. We will find a whole bunch of loose Nuts and Bolts and guess who "haz to fixem"?

Parents can't concentrate on the Road if the Kids in the Back are always being distractive. "Are we there yet?" "I'm thirsty!" "I need to go pee!" "Are we there yet?"
I bet they are already using a management tool that schedules tasks and programmers..

 
Yes, I agree. I'd rather have TFP make it good, than rush it out. But I'd also rather have them communicate more, than keep us in the dark.
What is the team working on? How is it divided among all the new features? How many people are working on each feature? What has been harder than expected and what easier?

Just curiosity of a fan here..
I heard some lighting work is being done :)

 
I bet they are already using a management tool that schedules tasks and programmers..
I'm sure they have a full management suite in use... well, I say "suite"... it's probably more like a series of "dungeons".

 
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