PC Developer Discussions: Alpha 17

Developer Discussions: Alpha 17

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I also wonder if the 'Bosses' are new entities or just using the same models we have now for zombies but just beefing up their hit points?

 
Yup :)
If I was to put down a bet: I'd say,

#1 Tamable pets (wolf) for A17

#2 Bandits for A17

One of them, I have reason to believe it's one of them. Since the AI has been given an overhaul for A17, and bandits are already in-game, more or less. Just not working.

Might be the beer talking, lol, I just really want to fight a horde of them bandits in the desert.
IDK about the bandits. Could swear MM said they didn't want to add them till they could get them to work with all the mechanics working in top form (or something similar to that) and if Faatal is still tweaking the AI and pathing I just don't see it happening. Hope Im wrong though :D would be cool to see them wandering around every so often.

 
IDK about the bandits. Could swear MM said they didn't want to add them till they could get them to work with all the mechanics working in top form (or something similar to that) and if Faatal is still tweaking the AI and pathing I just don't see it happening. Hope Im wrong though :D would be cool to see them wandering around every so often.
Yeah :)

I think you're correct.

One could WISH though :D

 
I don't know what was going through my head but I read this as "IDK about tameable bandits"
haha

Bandit taming:

"Come here bandit!" *Bonk them on the head with a club*

"Sit Bandit!" *two punches to the face*

...

:evil:

 
The key to winning is to enter your password guess into the beta interface in Steam not type it into forum posts here...

 
IDK about the bandits. Could swear MM said they didn't want to add them till they could get them to work with all the mechanics working in top form (or something similar to that) and if Faatal is still tweaking the AI and pathing I just don't see it happening. Hope Im wrong though :D would be cool to see them wandering around every so often.
Let me put it this way. Thanks to the pathing and animation work that has been done Bandits will move better and look better doing it than ever before. So when modders cheat them into the game in A17 it will be a step up from A16....

 
The key to winning is to enter your password guess into the beta interface in Steam not type it into forum posts here...
sure, sure. I see your plan. We all start typing the wrong password into the beta interface in Steam and they take it as someone trying to hack into the account and ban us for 2 months until A17 comes out

 
Bandits for A17 or not, still psyched AF for A17 in general.

You know the anticipation is real when you re-watch MM's Dead is Dead Alpha 15 videos on YT.

 
I don't know what was going through my head but I read this as "IDK about tameable bandits"
Hmmm...what if a modder switches the AI on one of the zombies for the wolf...

TAMABLE ZEDS! You can have your own pet zombie!

 
The key to winning is to enter your password guess into the beta interface in Steam not type it into forum posts here...
Grr... I tried all the passwords I thought made sense.

any clues?

is it one word?

is it have caps?

does it have numbers?

how long is it?

I would bring up my password cracker app (that I may or may not have) but I fear Steam will not like that :)

 
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Okay, you wore me down. Contest starts right now. Whoever can guess the password to unlock the testing trunk beta in the beta list can win access to the testing builds.
Starts......NOW.
Password: releasethekraken

 
@Lonestar: Hmmmmmm...how can I put this...?
Oh I know: I never saw the practicality of giving a hint. ;)

ouch! touché! on that one.

Roland - 1

Lonestarcanuck - :caked:

- - - Updated - - -

Quote Originally Posted by Lonestarcanuck View PostGrr... I tried all the passwords I thought made sense.

any clues?

is it one word?

is it have caps?

does it have numbers?

how long is it?

I would bring up my password cracker app (that I may or may not have) but I fear Steam will not like that

200w.gif


 
I wouldn't mind it being a perk within the Perception attribute. Don't buy the perk and you don't get to see the information. For me, it would be the perk of not buying the perk...
this is good, I like this idea. Should require you to have killed a few zombies already too

 
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