Maharin
Well-known member
"The Queen died and then the Queen died and then the Queen died and then the Queen died and then the Queen died and then the Queen died and then the Queen died and then the King died" is the story of King Henry VIII.![]()
"The Queen died and then the Queen died and then the Queen died and then the Queen died and then the Queen died and then the Queen died and then the Queen died and then the King died" is the story of King Henry VIII.![]()
Good call on the song
The HP bar is a joke, not to be taken as an actual barometer to when the A17 rain starts.I think the HP bar on top didn't take a hit after the last fill of the XP bar. Is that right?
You have a good point but ruined castings can be melted down into new castings. Most of my castings are from brass that I found, scraped and melted down.You would still lose _some_ brass even if you re-used casings. No system is perfect and occasionally a casing would be ruined during firing, likely jamming the gun in the process. Maybe catch _most_ of the casing, say 90 - 95 percent would give a reasonably realistic proportion while still forcing the player to hunt down more over time.
dude.... i lost my ♥♥♥♥ at the "its OK, Roland" :highly_amused:The Fun Pimps Headquarters, earlier today:https://www.captiongenerator.com/973482/The-Fun-Pimps-HQ /w English subs/
Dog/wolf silence is an issue in both SP and MP. I hope they change that.Some things that I noticed about MP that may need to be addressed in Alpha 17
I did a play though with someone on a MP RG map.
First thing I noticed is that wolf packs and dog groups don't make any sound. No barking, howling, even the sound of them rushing to you, nothing.
Second. Even tough I we both set our status to friend. Chest and doors that he made were still locked to me. He accidently locked me in the fort while he was out fighting off a hoard.
Third. It is really cool when two people take down a zombie together. My partner decapitated the zombie while I chopped off his arm and all before it started to fall. Wish there was a replay option that that.![]()
Forth. How do you share map info with your partner and vice versa? When he went somewhere the map fog stayed the same. Again our status was set to friend.
Over all it was fun playing with someone in the game. I normally play single player and was my first time playing with a partner.
I feel pretty.The Fun Pimps Headquarters, earlier today:https://www.captiongenerator.com/973482/The-Fun-Pimps-HQ /w English subs
_____DISCLAIMER_____
I have the highest respect for MadMole, Roland, and faatal. (Used his name, and since he's new, to fit the joke)
And The Fun Pimps as a wholeThis is purely meant as humor, albeit a slightly lame attempt, some might say, and to liven up the crowd a little.
Hadn't seen a hitler video in a while, so thought I'd make my own.
*Sits here waiting for my punishment*
This is working as intended. You can set a code on your locks if you want your friend to be able to access them. I have had "friends" in game before that I would not want rummaging through my stash even though I allow them in my base and I fight the horde with them.Second. Even tough I we both set our status to friend. Chest and doors that he made were still locked to me. He accidently locked me in the fort while he was out fighting off a hoard.
Dog/wolf silence is an issue in both SP and MP. I hope they change that.
Chests and doors are by default created locked so other players can’t get in. Even friends. It is a pain to remember to unlock shared chests etc but that’s the way it currently is. I’m not sure If I would want that changed or not. Perhaps in MP the default could become unlocked. Or a third option, “unlocked to friends” could be added.
Right now, you can place markets on the map and share them with other players, but this seems a bit buggy (when you log out, shared waypoints disappear). It would be nice if you could share your explorations with other players and their maps would unfog in the area you’ve explored.
Thanks for the info guys.This is working as intended. You can set a code on your locks if you want your friend to be able to access them. I have had "friends" in game before that I would not want rummaging through my stash even though I allow them in my base and I fight the horde with them.
Lol. Another HQ series!!The Fun Pimps Headquarters, earlier today:https://www.captiongenerator.com/973482/The-Fun-Pimps-HQ /w English subs
_____DISCLAIMER_____
I have the highest respect for MadMole, Roland, and faatal. (Used his name, and since he's new, to fit the joke)
And The Fun Pimps as a wholeThis is purely meant as humor, albeit a slightly lame attempt, some might say, and to liven up the crowd a little.
Hadn't seen a hitler video in a while, so thought I'd make my own.
*Sits here waiting for my punishment*
In more linear games, you frequently have situations that call for a road, artistically, but not a path, level design wise. And then bam, out come the inconveniently overturned semitrailers, whether they make sense or not.I'm curious how many designers actually put any thought into the process of societal collapse and how many just put a bunch of cars at junctions because it seemed the right thing to do.