Xtrakicking
New member
Something popped up in my mind. Will the wonderful, ever so useful blunderbuss be able to have mods? Cause I think mods are the only thing that could save that beautiful weapon from getting removed from the game.
Quantum computers will not likely replace normal computers for gaming and such, they are good for data computation but not running things like games. Look into it a little more before spouting stuff off about QCs lol. Besides that, it's gonna be a long time before they can be cooled efficiently and in a very small form factor for household use...Super computers have a hard time mimicking water in real time. How is anyone going to do it on a simple PC? When quantum PC's come out, then you might see real time water effects.
actually! with those new chips they just made (for something like 10 cents a pop) could change our regular computers into quantum computers. or at least some variation of one. which could supposedly do some outrageous computing. which means bigger better quantum games could be around the cornerQuantum computers will not likely replace normal computers for gaming and such, they are good for data computation but not running things like games. Look into it a little more before spouting stuff off about QCs lol. Besides that, it's gonna be a long time before they can be cooled efficiently and in a very small form factor for household use...
Development is not a one step process. That's why it is called "development". The final product is the result of many step-by-step incremental iterations. Those who purchase the final product will never know all the versions along the way that resulted in the game they are playing. But not us. We get to experience the whole process as it happens.Redoing the skill system again, but here we are without rafts.
Stop ♥♥♥♥ing redoing things that are already functional and in the game. Start putting things in the game that will actually progress the game towards some kind of "release version" and then worry about balancing out the things you have already implemented into the game 10-15 different times over just to make it look like you are actually working on the game.
Yeah man for sure it would be nice to be able to find notes in the world with coordinates for traders, that would make me very happy.One mission that I would like to see is finding all the traders.
In RG, finding them in that world is like trying to find a needle in a haystack.
That is straight answer ... like it.Development is not a one step process. That's why it is called "development". The final product is the result of many step-by-step incremental iterations. Those who purchase the final product will never know all the versions along the way that resulted in the game they are playing. But not us. We get to experience the whole process as it happens.
You could say that "♥♥♥♥ing redoing" is a synonym for "developing". If you can't take the ♥♥♥♥ing redoing process perhaps you should wait until the game is in its final form. You don't seem well suited to seeing the construction zone.
They would actually be great at games where many possible states can exist like RPG's or wargames. Also Professor Mِttِnen at Aalto University already developed nano cooling for a quantum circuit.Quantum computers will not likely replace normal computers for gaming and such, they are good for data computation but not running things like games. Look into it a little more before spouting stuff off about QCs lol. Besides that, it's gonna be a long time before they can be cooled efficiently and in a very small form factor for household use...
hey now, no playing the "who's got the bigger nerd pole" game, that can get messyThey would actually be great at games where many possible states can exist like RPG's or wargames. Also Professor Mِttِnen at Aalto University already developed nano cooling for a quantum circuit.
Do you know what you are talking about?
Oh I got accolades a-million!hey now, no playing the "who's got the bigger nerd pole" game, that can get messy
Quantum Computers as per design now are good in decision making. So they can make good AI to control chess player or AI to make Zombie run in smarter way as you reach Day 120 in your 7DTD. But doing graphics is not in their specs, which is where GPU came. So, it will be insane to say Quantum Computer replace current system, as in future not one type of processor or computer system will be handling it. Maybe we got 4-5 different AI enable processor which do their part in separate system.They would actually be great at games where many possible states can exist like RPG's or wargames. Also Professor Mِttِnen at Aalto University already developed nano cooling for a quantum circuit.
Do you know what you are talking about?
Can I just ask them to include retirement village as is (from WOTW mod) without modification .. that will be insane.. ha ha.Inspired from Arks Crunch, how about creating a Contest for Users to submit POIs ?I see that TFP hired a lot of Worldbuilders and i love the Dungeon Style they are going to.
But they are a lot of work, so why not let the community help ?
You could announce a topic, for what kind of POI you are looking, leave it open for 1 or 2 months and then you pick the best ones ( Might be community voted or by you )
Now i hear allready the lazy answer "Mod it" But it would be a cool alternative to a Steam Workshop, would serve as Advertisment and would enable cool ideas from the outside.
For me, the Game Core Features are Exploring, Surviving and Building. And it would help the Exploring part enourmus, when you have more Buildings to explore.
Old news man. They have demonstrated 175ns stable electrons AT ROOM TEMPERATURE!On btw Quantum Computer to be most efficient need Absolute Zero temperature so they won't be coming to desktop anytime soon.
and then you cant nerdpole and do other cool stuff in cities, thats dumb lol@Roland, is it possible to make a suggestion? Seeing how many servers have the rule to not build in cities, is it possible to make that an option for the server? Like, enable building anywhere or disable building up to $x meters away from cities.
Sorry, I think I need to sleep. Would it be possible to prevent claim blocks in cities at least?and then you cant nerdpole and do other cool stuff in cities, thats dumb lol
Love the idea. Sadly it has been proposed before and always shutdown due to possible issues with acknowledgemnts, having to update not just their POIs if an update breaks something (like changes to blocks does) but also player made ones.Inspired from Arks Crunch, how about creating a Contest for Users to submit POIs ?I see that TFP hired a lot of Worldbuilders and i love the Dungeon Style they are going to.
But they are a lot of work, so why not let the community help ?
You could announce a topic, for what kind of POI you are looking, leave it open for 1 or 2 months and then you pick the best ones ( Might be community voted or by you )
Now i hear allready the lazy answer "Mod it" But it would be a cool alternative to a Steam Workshop, would serve as Advertisment and would enable cool ideas from the outside.
For me, the Game Core Features are Exploring, Surviving and Building. And it would help the Exploring part enourmus, when you have more Buildings to explore.
Thanks for the reply, i understand administrating those submits and the ownership part can be a hassle.Like emarat said: Great idea, rat's tail of legal and maintenance issues.
Much more likely: Solid Steam Workshop implementation with "featured" mods / POI.
That's doable for TFP without effectively having to claim ownership of the mod.