I know you mean well, even if I don't usually agree with your ideas. I'd take a dozen of you in lieu of 1 Eeyore poster.Thank god my goofy posts are slightly better received. At least I try not to sound hostile in any manner as... its a game! Everyone wants to have a few laughs!![]()
But to be fair, some of my European friends say the Dutch can be a bit grumpy. Maybe living with the threat of the north sea flooding in and drowning everyone if someone makes a serious mistake could make anyone a bit grumpy.
You know Dutch eggs are cube shaped to roll not down the ■■■■s.But to be fair, some of my European friends say the Dutch can be a bit grumpy.
What you say,April 24th will mark six months since the last update. What's funny is that people say they want updates that just optimize and fix bugs instead of adding new content but then they never want to count those as "real" updates later...
I think their reasoning is that 95 percent of the team was working on A17 well before April 24th. 95 percent is a number out of my butt, but u know what I mean.April 24th will mark six months since the last update. What's funny is that people say they want updates that just optimize and fix bugs instead of adding new content but then they never want to count those as "real" updates later...
Shell casings are hard to see on the ground, if you want to spend the time to find them all then be my guest but I would leave them on the ground if it wasn't automatic.Nothing say immersion like auto-policing of spent casings.
I would 100% be OK with Alpha 18 doing this, then we can progress to Beta.April 24th will mark six months since the last update. What's funny is that people say they want updates that just optimize and fix bugs instead of adding new content but then they never want to count those as "real" updates later...
So what you wish is less content in the final game ?I would 100% be OK with Alpha 18 doing this, then we can progress to Beta.
My thoughts are: if you're familiar with Google letting their DeepDream create pictures, I wonder if a quantum processor or true AI would do something similar with gaming. If people routinely outsmart the zombies, or zombies run in circles, could the computer figure out how to fix that or make the zombies deliberately attack structural points to collapse a building, or could the computer decide to dream, starting up your games and "playing" in them like a subconscious state."Decision making" is a rather broad concept.
Currently the theory for a quantum computer is, that instead of calculation with 1's and 0's, it "weighs" the entire function and returns a result with high probability. This is almost instant, but you need to run it multiple times to get additional results and/or accuracy...
This could potentially make it good for complicated AI, instead of the currently invisined VI.
Research calculations will benefit enormously!
However I find it hard to see it used for a straight line gaming computer... May happen... Maybe I just have no imagination, but I know physics, so theres that![]()
Ok here's a request for a17, or if it exists already someone please enlighten me:
Whirlpools in the water from zombies that died there and decomposed, their decomp block then despawning causing the water block to be replaced with air. Is there a way to fix the whirlpool, or could a way be created?
Both my single player game and the one my son recently had me start with him have bodies of water close by enough that wandering zombies perished of boredom in them, unnoticed, and now we have permanent unsightly whirlpools.
My thoughts are: if you're familiar with Google letting their DeepDream create pictures, I wonder if a quantum processor or true AI would do something similar with gaming. If people routinely outsmart the zombies, or zombies run in circles, could the computer figure out how to fix that or make the zombies deliberately attack structural points to collapse a building, or could the computer decide to dream, starting up your games and "playing" in them like a subconscious state.
I'm also interested in how much a quantum computer based AI could advance science and physics. Maybe the whole difference between our current technology and Star Trek or Matrix or Star Wars or fusion power is letting a sufficiently complex AI develop theories and perform experiments. Science is pretty routinely making discoveries that have long been thought "impossible". QP AI could give us leaps in science that make the last two centuries look like the stone age in comparison. Fingers crossed.
What would be more likely to happen is that the AI would use a range of previously undiscovered exploits and cheats to defeat the player, leading to frustration and a general downturn in fun.My thoughts are: if you're familiar with Google letting their DeepDream create pictures, I wonder if a quantum processor or true AI would do something similar with gaming. If people routinely outsmart the zombies, or zombies run in circles, could the computer figure out how to fix that or make the zombies deliberately attack structural points to collapse a building, or could the computer decide to dream, starting up your games and "playing" in them like a subconscious state.
I'm also interested in how much a quantum computer based AI could advance science and physics. Maybe the whole difference between our current technology and Star Trek or Matrix or Star Wars or fusion power is letting a sufficiently complex AI develop theories and perform experiments. Science is pretty routinely making discoveries that have long been thought "impossible". QP AI could give us leaps in science that make the last two centuries look like the stone age in comparison. Fingers crossed.
That's AI... artificial insertion.
I want artificial instigation to be a thing.