Roland
Moderator
Well I felt you were much to harsh in your assessment of Mojang. Worst developers ever? They chose a model that encouraged modding. Their base game was meant to be a framework for hobby game makers to use and develop into their own visions and the engine that they chose made it possible for 100s of people to do so flying under the radar at work.You missed the point entirely, how did you do that?
It's kind of like people who criticize TFP because there are mods that are more fun than the vanilla game. Well those mods wouldn't even be possible without TFP having the benevolent attitude they have towards modding their game. Mojang always seemed to have this same benevolent attitude towards modders and that quality puts them close to the top of what I value in a developer. They may have had some problems but certainly not the worst as you portrayed them and Microsoft didn't bail them out. Microsoft purchased them for a billion dollars.
Supposed crap developers sell their IP for 1 billion dollars? I don't think so.